ehmmm buat para member jangan terpancing dengan emosi, singkapi dengan kebijakan aja jgn sampe di thread ini malah jadi flame, sy yakin anda pasti paham![]()
SEBELUMNYA SAYA MOHON MAAF
Saya Mohon petunjuk amat sangat..
Ini Settingan Hasil Gotak Gatik Gatuk alias Otak Atik sendiri..mohon jangan diketawain..
Kondisi Tempat saya :
BW IX = 1M, IIX = 3 M
PC 20 PC + 1 OP
Tanpa PROXY
- Siang 80% Game Online dan 20% Game FB
- Sore s.d Pagi 100% Game FB (Poker dll)
settingan ini hasil perpaduan (pendapat saya sendiri loh..) antara Settingan SUHU ditambah dan
Selama ini saya terapkan setingan Bro Oktama di tempat saya tidak bisa maksimal.. khusus GAME FB suka NGELAG dan Game OL Produk LYTO susah Login
Ini Settingan Saya :
Hasil dari settingan tersebutCode:0 ;;; Hajar Youtube Layer7 chain=forward action=mark-connection new-connection-mark=Hajar Youtube passthrough=yes src-address-list=warnet layer7-protocol=Youtube 1 chain=forward action=mark-connection new-connection-mark=Hajar Youtube passthrough=yes protocol=tcp src-address-list=warnet content=videoplayback?ip 2 chain=forward action=mark-packet new-packet-mark=http-video passthrough=no dst-address-list=warnet layer7-protocol=Youtube connection-mark=Hajar Youtube 3 ;;; Game FB chain=forward action=mark-connection new-connection-mark=Poker_con passthrough=yes protocol=tcp src-address=192.168.100.0/24 dst-address-list=Game FB connection-mark=!PC_int.con 4 chain=forward action=mark-connection new-connection-mark=Poker_con passthrough=yes protocol=tcp src-address=192.168.100.0/24 connection-mark=!PC_int.con content=.facebook.com 5 chain=forward action=mark-connection new-connection-mark=Poker_con passthrough=yes protocol=tcp src-address=192.168.100.0/24 connection-mark=!PC_int.con content=.fbcdn.net 6 chain=forward action=mark-connection new-connection-mark=Poker_con passthrough=yes protocol=tcp src-address=192.168.100.0/24 connection-mark=!PC_int.con content=static.ak.facebook.com 7 chain=forward action=mark-connection new-connection-mark=Poker_con passthrough=yes protocol=tcp src-address=192.168.100.0/24 connection-mark=!PC_int.con content=profile.ak.fbcdn.net 8 chain=forward action=mark-connection new-connection-mark=Poker_con passthrough=yes protocol=tcp src-address=192.168.100.0/24 connection-mark=!PC_int.con content=apps.facebook.com 9 chain=forward action=mark-connection new-connection-mark=Poker_con passthrough=yes protocol=tcp src-address=192.168.100.0/24 connection-mark=!PC_int.con content=apps.facebook.com/texas_holdem 10 chain=forward action=mark-connection new-connection-mark=Poker_con passthrough=yes protocol=tcp src-address=192.168.100.0/24 connection-mark=!PC_int.con content=statics.poker.static.zynga.com 11 chain=forward action=mark-connection new-connection-mark=Poker_con passthrough=yes protocol=tcp src-address=192.168.100.0/24 connection-mark=!PC_int.con content=zbar.static.zynga.com 12 chain=forward action=mark-connection new-connection-mark=Poker_con passthrough=yes protocol=tcp src-address=192.168.100.0/24 connection-mark=!PC_int.con content=creative.ak.fbcdn.net 13 chain=forward action=mark-connection new-connection-mark=Poker_con passthrough=yes protocol=tcp src-address=192.168.100.0/24 connection-mark=!PC_int.con content=.farmville.com 14 chain=forward action=mark-connection new-connection-mark=Poker_con passthrough=yes protocol=tcp src-address=192.168.100.0/24 connection-mark=!PC_int.con content=static.farmville.com 15 chain=forward action=mark-connection new-connection-mark=Poker_con passthrough=yes protocol=tcp src-address=192.168.100.0/24 connection-mark=!PC_int.con content=static.ak.fbcdn.net 16 chain=forward action=mark-packet new-packet-mark=PC-1_poker passthrough=no protocol=!icmp src-address=192.168.100.1 connection-mark=Poker_con 17 chain=forward action=mark-packet new-packet-mark=PC-2_poker passthrough=no protocol=!icmp src-address=192.168.100.2 connection-mark=Poker_con DST ... 20 PC 33 ;;; Game Indo chain=forward action=mark-connection new-connection-mark=PC_indo.con passthrough=yes protocol=tcp src-address=192.168.100.0/24 dst-address-list=nice dst-port=1818,2001,3010,4300,5105,5121,5126,5171,5340-5352,6000-6125,7777,7341-7350 connection-mark=!PC_brow.IIX 34 chain=forward action=mark-connection new-connection-mark=PC_indo.con passthrough=yes protocol=tcp src-address=192.168.100.0/24 dst-address-list=nice dst-port=7451,8085,9300,9376-9377,9400,9600,9601-9602,9700,10001-10011,10402,11011-11041 connection-mark=!PC_brow.IIX 35 chain=forward action=mark-connection new-connection-mark=PC_indo.con passthrough=yes protocol=tcp src-address=192.168.100.0/24 dst-address-list=nice dst-port=12110,13008,13413,15000-15002,16402-16502,16666,18901-18909,19000,19101,22100,27780,28012 connection-mark=!PC_brow.IIX 36 chain=forward action=mark-connection new-connection-mark=PC_indo.con passthrough=yes protocol=tcp src-address=192.168.100.0/24 dst-address-list=nice dst-port=29000,29200,39100,39110,39220,40000,49100 connection-mark=!PC_brow.IIX 37 chain=forward action=mark-connection new-connection-mark=PC_indo.con passthrough=yes protocol=udp src-address=192.168.100.0/24 dst-address-list=nice dst-port=1293,1479,6100-6152,7777-7977,9401,9600-9602,11100-11125,11440-11460,12020-12080 connection-mark=!PC_brow.IIX 38 chain=forward action=mark-connection new-connection-mark=PC_indo.con passthrough=yes protocol=udp src-address=192.168.100.0/24 dst-address-list=nice dst-port=13000-13080,30000,40000-40010,40040-40500,42051-42052 connection-mark=!PC_brow.IIX 39 chain=forward action=mark-packet new-packet-mark=PC-1.game_pkt passthrough=no protocol=!icmp src-address=192.168.100.1 connection-mark=PC_indo.con 40 chain=forward action=mark-packet new-packet-mark=PC-2.game_pkt passthrough=no protocol=!icmp src-address=192.168.100.2 connection-mark=PC_indo.con DST ... 20 PC 56 ;;; PC Brow INT chain=forward action=mark-connection new-connection-mark=PC_int.con passthrough=yes protocol=tcp src-address=192.168.100.0/24 dst-address-list=!Game FB connection-mark=!Poker_con 57 chain=forward action=mark-connection new-connection-mark=PC_int.con passthrough=yes protocol=tcp src-address=192.168.100.0/24 dst-address-list=!nice connection-mark=!Poker_con 58 chain=forward action=mark-packet new-packet-mark=PC-1.int_pkt passthrough=no protocol=!icmp src-address=192.168.100.1 connection-mark=PC_int.con 59 chain=forward action=mark-packet new-packet-mark=PC-2.int_pkt passthrough=no protocol=!icmp src-address=192.168.100.2 connection-mark=PC_int.con DST ... 20 PC 75 ;;; PC Brow IIX chain=forward action=mark-connection new-connection-mark=PC_brow.IIX passthrough=yes protocol=tcp src-address=192.168.100.0/24 dst-address-list=nice connection-mark=!PC_indo.con 76 chain=forward action=mark-packet new-packet-mark=PC-1_IIX.pkt passthrough=no protocol=!icmp src-address=192.168.100.1 connection-mark=PC_brow.IIX 77 chain=forward action=mark-packet new-packet-mark=PC-2_IIX.pkt passthrough=no protocol=!icmp src-address=192.168.100.2 connection-mark=PC_brow.IIX DST ... 20 PC 93 ;;; Upload IX chain=prerouting action=mark-packet new-packet-mark=Upload_IIX passthrough=no protocol=tcp src-address=192.168.100.0/24 dst-address-list=nice in-interface=ether2 packet-mark=!Upload_IX.pkt 94 ;;; Upload IIX chain=prerouting action=mark-packet new-packet-mark=Upload_IX passthrough=no protocol=tcp src-address=192.168.100.0/24 dst-address-list=!nice in-interface=ether2 packet-mark=!Upload_IIX.pkt QUEUE TREE 0 name="A. Internasional" parent=global-out limit-at=0 priority=8 max-limit=2M burst-limit=0 burst-threshold=> burst-time=0s 1 name="1. Game FB" parent=A. Internasional limit-at=0 priority=1 max-limit=1536k burst-limit=0 burst-threshold=0 burst-time=0s 2 name="2. Brow INT" parent=A. Internasional limit-at=0 priority=5 max-limit=512k burst-limit=0 burst-threshold=0 burst-time=0s 3 name="PC-01 FB" parent=1. Game FB packet-mark=PC-1_poker limit-at=50k queue=Game FB priority=1 max-limit=180k burst-limit=300k burst-threshold=240k burst-time=10s DST ... 20 PC 19 name="PC-01 INT" parent=2. Brow INT packet-mark=PC-1.int_pkt limit-at=30k queue=Brow INT priority=5 max-limit=150k burst-limit=250k burst-threshold=180k burst-time=5s DST ... 20 PC 35 name="B. Lokal" parent=global-out limit-at=0 priority=8 max-limit=3M burst-limit=0 burst-threshold=0 burst-time=0s 36 name="2 Brow IIX" parent=B. Lokal limit-at=0 priority=8 max-limit=1M burst-limit=0 burst-threshold=0 burst-time=0s 37 name="1 Game Indo" parent=B. Lokal limit-at=0 priority=8 max-limit=2M burst-limit=0 burst-threshold=0 burst-time=0s 38 name="PC-01 IIX" parent=2 Brow IIX packet-mark=PC-1_IIX.pkt limit-at=0 queue=Brow IIX priority=8 max-limit=> burst-limit=0 burst-threshold=0 burst-time=0s DST ... 20 PC 54 name="PC-01 Game" parent=1 Game Indo packet-mark=PC-1.game_pkt limit-at=0 queue=Game Indo priority=1 max-limit=0 burst-limit=0 burst-threshold=0 burst-time=0s DST ... 20 PC 70 name="Upload Total" parent=global in limit-at=0 priority=8 max-limit=3M burst-limit=0 burst-threshold=0 burst-time=0s 71 name="Upload IX" parent=Upload Total packet-mark=Upload_IX limit-at=0 queue=default priority=8 max-limit=1M burst-limit=0 burst-threshold=0 burst-time=0s 72 name="Upload IIX" parent=Upload Total packet-mark=Upload_IIX limit-at=0 queue=default priority=8 max-limit=1M burst-limit=0 burst-threshold=0 burst-time=0s QUEUE TYPE 11 name="Game FB" kind=pcq pcq-rate=1536000 pcq-limit=50 pcq-classifier=dst-address,dst-port pcq-total-limit=2000 12 name="Brow INT" kind=pcq pcq-rate=512000 pcq-limit=50 pcq-classifier=dst-address,dst-port pcq-total-limit=2000 13 name="Brow IIX" kind=pcq pcq-rate=1000000 pcq-limit=50 pcq-classifier=dst-address,dst-port pcq-total-limit=2000 14 name="Upload" kind=pcq pcq-rate=1000000 pcq-limit=50 pcq-classifier=src-address,src-port pcq-total-limit=2000 15 name="Game Indo" kind=pcq pcq-rate=2000000 pcq-limit=50 pcq-classifier=src-address,dst-address,src-port,dst-port pcq-total-limit=2000
1. Load Game FB (khususnya Poker & Farmville) antara 5-20 detik
2. Load Browsing IX, IIX <5 detik
3. Game OL Lancar ga ada kendala
Yang jadi keheranan sehingga saya hampir ga percaya
Trafik shaping yg terlihat sangat kecil sekali tidak seperti waktu settingan awal yaitu Pisah IIX dan IX Queueu Tree BW (sampai merah semua/kehabisan BW),
Settingan sekarang ini seolah2 BW saya jadi banyak yg mubazir ( mungkin dengan BW IX = 256k dan IIX = 500k sudah cukup utk 20 PC).
Misal... FB + Poker + Farmville (Game FB) Load secara bersamaan hanya menghabiskan 30k s.d 75k per PC (dalam kondisi Full semua PC terpakai)
Mohon Petunjuk...
1. Apakah sudah betul settingan saya tersebut
2. Jika Salah dimana Letaknya
3. Kenapa Bisa begitu apakah ada kebocoran BW
4. Apakah penerapan CHAIN saya sudah betul di MANGLE nya (pernah saya coba antara FORWARD dan PREREOTING tapi hampir tdk ada bedanya) JUJUR SAYA MASIH BINGUNG penerapannya
Terimakasih Sebelumnya.
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Last edited by rerenet; 30-03-2011 at 14:03.
Kondisi lagging di FB karena tidak ada-nya proxy server sehingga beban menjadi tinggi, sedangkan kondisinya anda menggunakan 2 line sehingga settingan yang saya pergunakan berbeda kondisinya, seperti yang saya sampaikan diatas sy menggunakan koneksi 2Mbps dedicated dan ngga ada jalur IX maupun IIX terpisah sehingga berbeda dengan kondisi anda, thats why settingan saya jadi ngga berjalan baik ditempat anda![]()
Bang Okatma, bisa di tampilin juga g' screenshoot QUEUE TYPE nya....
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Last edited by ipoelnet; 02-04-2011 at 21:15.
Ane inget thread bang oktama "Setting tepat meningkatkan performa"
..:: RB750 ::..
jam 22 awal kalau sedang rame usage 100% itu setting acak"kan, terus pada jam yang sama jam 22 usage akhir itu settingan thread ini usage cuman 25%. Thanks mas Bro oktama__
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mas oktama apakah ini sama dengan prinsip HTB yg ada ...
lalu pertanyaan saya, apakh setingan bro oktama bisa di terapakan jika menggunakan simple queue? jika menggunakan simple apakh tetap ada mangle sprt itu..
thx sblmnya untuk tutor yg sangat berguna ini![]()
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