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  1. #196
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    Click here to enlargeClick here to enlargeClick here to enlargeClick here to enlargeClick here to enlarge

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  3. #197
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    Click here to enlarge Originally Posted by ALDAMPITY Click here to enlarge
    SORRY MENURUTQ ITU AKAN KACAU BALAU,KLO ANE SIH EMANG PAKAI QUEUETREE,MIRIP INI .... NAMANYA MIRIP TAPI BEDA MAKNA DAN HASIL.MAKANYA KLO PUNYAKU WALO NDAK ADA PRIORITY GAME&BROWSE TAPI SANGAT MEMUASKAN. COS NAMANYA GAME WALO SAAT DIBUTUHKAN 2Kbps AKAN TETEP DIKASIH,POKOKNYA SIP DACH...KLO MAU BUKTI SILAHKAN SETTING KE Q.password akan dapat kecuali FULL.klo mau full harus bayar 5jt :-)
    wkwkkw..... 5juta, sini gan ane setingin setingan dewa.......gratisssss.......Click here to enlargeClick here to enlarge dewa mabok.....Click here to enlarge
    buat ts, maju terus om......Click here to enlargeClick here to enlargeClick here to enlarge

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  5. #198
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    Click here to enlarge Originally Posted by ALDAMPITY Click here to enlarge
    SORRY MENURUTQ ITU AKAN KACAU BALAU,KLO ANE SIH EMANG PAKAI QUEUETREE,MIRIP INI .... NAMANYA MIRIP TAPI BEDA MAKNA DAN HASIL.MAKANYA KLO PUNYAKU WALO NDAK ADA PRIORITY GAME&BROWSE TAPI SANGAT MEMUASKAN. COS NAMANYA GAME WALO SAAT DIBUTUHKAN 2Kbps AKAN TETEP DIKASIH,POKOKNYA SIP DACH...KLO MAU BUKTI SILAHKAN SETTING KE Q.password akan dapat kecuali FULL.klo mau full harus bayar 5jt :-)
    gimana kalo saya bayar 10 juta situ nyeting sambil jilatin pantat sendiri Click here to enlarge

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  7. #199
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    ehmmm buat para member jangan terpancing dengan emosi, singkapi dengan kebijakan aja jgn sampe di thread ini malah jadi flame, sy yakin anda pasti paham Click here to enlarge

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  9. #200
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    Click here to enlarge Originally Posted by ALDAMPITY Click here to enlarge
    SORRY MENURUTQ ITU AKAN KACAU BALAU,KLO ANE SIH EMANG PAKAI QUEUETREE,MIRIP INI .... NAMANYA MIRIP TAPI BEDA MAKNA DAN HASIL.MAKANYA KLO PUNYAKU WALO NDAK ADA PRIORITY GAME&BROWSE TAPI SANGAT MEMUASKAN. COS NAMANYA GAME WALO SAAT DIBUTUHKAN 2Kbps AKAN TETEP DIKASIH,POKOKNYA SIP DACH...KLO MAU BUKTI SILAHKAN SETTING KE Q.password akan dapat kecuali FULL.klo mau full harus bayar 5jt :-)
    Click here to enlarge Click here to enlarge Click here to enlarge

    Click here to enlarge Originally Posted by oktama Click here to enlarge
    ehmmm buat para member jangan terpancing dengan emosi, singkapi dengan kebijakan aja jgn sampe di thread ini malah jadi flame, sy yakin anda pasti paham Click here to enlarge
    ane paham om.. ane cuma pengen nabok doang Click here to enlarge

  10. #201
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    SEBELUMNYA SAYA MOHON MAAFClick here to enlarge
    Saya Mohon petunjuk amat sangat..
    Ini Settingan Hasil Gotak Gatik Gatuk alias Otak Atik sendiri..mohon jangan diketawain..

    Kondisi Tempat saya :
    BW IX = 1M, IIX = 3 M
    PC 20 PC + 1 OP
    Tanpa PROXY
    - Siang 80% Game Online dan 20% Game FB
    - Sore s.d Pagi 100% Game FB (Poker dll)

    settingan ini hasil perpaduan (pendapat saya sendiri loh..) antara Settingan SUHU ditambah dan

    Selama ini saya terapkan setingan Bro Oktama di tempat saya tidak bisa maksimal.. khusus GAME FB suka NGELAG dan Game OL Produk LYTO susah Login

    Ini Settingan Saya :

    Code:
    0   ;;; Hajar Youtube Layer7
         chain=forward action=mark-connection new-connection-mark=Hajar Youtube passthrough=yes src-address-list=warnet layer7-protocol=Youtube 
    
     1   chain=forward action=mark-connection new-connection-mark=Hajar Youtube passthrough=yes protocol=tcp src-address-list=warnet content=videoplayback?ip 
    
     2   chain=forward action=mark-packet new-packet-mark=http-video passthrough=no dst-address-list=warnet   layer7-protocol=Youtube connection-mark=Hajar Youtube 
    
     3   ;;; Game FB
         chain=forward action=mark-connection new-connection-mark=Poker_con passthrough=yes protocol=tcp src-address=192.168.100.0/24 dst-address-list=Game FB connection-mark=!PC_int.con 
    
     4   chain=forward action=mark-connection new-connection-mark=Poker_con passthrough=yes protocol=tcp src-address=192.168.100.0/24 connection-mark=!PC_int.con content=.facebook.com 
    
     5   chain=forward action=mark-connection new-connection-mark=Poker_con passthrough=yes protocol=tcp src-address=192.168.100.0/24 connection-mark=!PC_int.con content=.fbcdn.net 
    
     6   chain=forward action=mark-connection new-connection-mark=Poker_con passthrough=yes protocol=tcp src-address=192.168.100.0/24 connection-mark=!PC_int.con content=static.ak.facebook.com 
    
     7   chain=forward action=mark-connection new-connection-mark=Poker_con passthrough=yes protocol=tcp src-address=192.168.100.0/24 connection-mark=!PC_int.con content=profile.ak.fbcdn.net 
    
     8   chain=forward action=mark-connection new-connection-mark=Poker_con passthrough=yes protocol=tcp src-address=192.168.100.0/24 connection-mark=!PC_int.con content=apps.facebook.com 
    
     9   chain=forward action=mark-connection new-connection-mark=Poker_con passthrough=yes protocol=tcp src-address=192.168.100.0/24 connection-mark=!PC_int.con content=apps.facebook.com/texas_holdem 
    
    10   chain=forward action=mark-connection new-connection-mark=Poker_con passthrough=yes protocol=tcp src-address=192.168.100.0/24 connection-mark=!PC_int.con content=statics.poker.static.zynga.com 
    
    11   chain=forward action=mark-connection new-connection-mark=Poker_con passthrough=yes protocol=tcp src-address=192.168.100.0/24 connection-mark=!PC_int.con content=zbar.static.zynga.com 
    
    12   chain=forward action=mark-connection new-connection-mark=Poker_con passthrough=yes protocol=tcp src-address=192.168.100.0/24 connection-mark=!PC_int.con content=creative.ak.fbcdn.net 
    
    13   chain=forward action=mark-connection new-connection-mark=Poker_con passthrough=yes protocol=tcp src-address=192.168.100.0/24 connection-mark=!PC_int.con content=.farmville.com 
    
    14   chain=forward action=mark-connection new-connection-mark=Poker_con passthrough=yes protocol=tcp src-address=192.168.100.0/24 connection-mark=!PC_int.con content=static.farmville.com 
    
    15   chain=forward action=mark-connection new-connection-mark=Poker_con passthrough=yes protocol=tcp src-address=192.168.100.0/24 connection-mark=!PC_int.con content=static.ak.fbcdn.net 
    
    16   chain=forward action=mark-packet new-packet-mark=PC-1_poker passthrough=no protocol=!icmp src-address=192.168.100.1 connection-mark=Poker_con 
    
    17   chain=forward action=mark-packet new-packet-mark=PC-2_poker passthrough=no protocol=!icmp src-address=192.168.100.2 connection-mark=Poker_con 
    DST ... 20 PC
    
    33   ;;; Game Indo
         chain=forward action=mark-connection new-connection-mark=PC_indo.con passthrough=yes protocol=tcp src-address=192.168.100.0/24 dst-address-list=nice dst-port=1818,2001,3010,4300,5105,5121,5126,5171,5340-5352,6000-6125,7777,7341-7350 connection-mark=!PC_brow.IIX 
    
    34   chain=forward action=mark-connection new-connection-mark=PC_indo.con passthrough=yes protocol=tcp src-address=192.168.100.0/24 dst-address-list=nice dst-port=7451,8085,9300,9376-9377,9400,9600,9601-9602,9700,10001-10011,10402,11011-11041 connection-mark=!PC_brow.IIX 
    
    35   chain=forward action=mark-connection new-connection-mark=PC_indo.con passthrough=yes protocol=tcp src-address=192.168.100.0/24 dst-address-list=nice dst-port=12110,13008,13413,15000-15002,16402-16502,16666,18901-18909,19000,19101,22100,27780,28012 connection-mark=!PC_brow.IIX 
    
    36   chain=forward action=mark-connection new-connection-mark=PC_indo.con passthrough=yes protocol=tcp src-address=192.168.100.0/24 dst-address-list=nice dst-port=29000,29200,39100,39110,39220,40000,49100  connection-mark=!PC_brow.IIX 
    
    37   chain=forward action=mark-connection new-connection-mark=PC_indo.con passthrough=yes protocol=udp src-address=192.168.100.0/24 dst-address-list=nice dst-port=1293,1479,6100-6152,7777-7977,9401,9600-9602,11100-11125,11440-11460,12020-12080 connection-mark=!PC_brow.IIX 
    
    38   chain=forward action=mark-connection new-connection-mark=PC_indo.con passthrough=yes protocol=udp src-address=192.168.100.0/24 dst-address-list=nice dst-port=13000-13080,30000,40000-40010,40040-40500,42051-42052 connection-mark=!PC_brow.IIX 
    
    39   chain=forward action=mark-packet new-packet-mark=PC-1.game_pkt passthrough=no protocol=!icmp src-address=192.168.100.1 connection-mark=PC_indo.con 
    
    40   chain=forward action=mark-packet new-packet-mark=PC-2.game_pkt passthrough=no protocol=!icmp src-address=192.168.100.2 connection-mark=PC_indo.con 
    DST ... 20 PC
    
    56   ;;; PC Brow INT
         chain=forward action=mark-connection new-connection-mark=PC_int.con passthrough=yes protocol=tcp src-address=192.168.100.0/24 dst-address-list=!Game FB connection-mark=!Poker_con 
    
    57   chain=forward action=mark-connection new-connection-mark=PC_int.con passthrough=yes protocol=tcp src-address=192.168.100.0/24 dst-address-list=!nice connection-mark=!Poker_con 
    
    58   chain=forward action=mark-packet new-packet-mark=PC-1.int_pkt passthrough=no protocol=!icmp src-address=192.168.100.1 connection-mark=PC_int.con 
    
    59   chain=forward action=mark-packet new-packet-mark=PC-2.int_pkt passthrough=no protocol=!icmp src-address=192.168.100.2 connection-mark=PC_int.con 
    
    DST ... 20 PC
    
    75   ;;; PC Brow IIX
         chain=forward action=mark-connection new-connection-mark=PC_brow.IIX passthrough=yes protocol=tcp src-address=192.168.100.0/24 dst-address-list=nice connection-mark=!PC_indo.con 
    
    76   chain=forward action=mark-packet new-packet-mark=PC-1_IIX.pkt passthrough=no protocol=!icmp src-address=192.168.100.1 connection-mark=PC_brow.IIX 
    
    77   chain=forward action=mark-packet new-packet-mark=PC-2_IIX.pkt passthrough=no protocol=!icmp src-address=192.168.100.2 connection-mark=PC_brow.IIX 
    
    DST ... 20 PC
    
    93   ;;; Upload IX
         chain=prerouting action=mark-packet new-packet-mark=Upload_IIX passthrough=no protocol=tcp src-address=192.168.100.0/24 dst-address-list=nice in-interface=ether2 packet-mark=!Upload_IX.pkt
    
    94   ;;; Upload IIX
         chain=prerouting action=mark-packet new-packet-mark=Upload_IX passthrough=no protocol=tcp src-address=192.168.100.0/24 dst-address-list=!nice in-interface=ether2 packet-mark=!Upload_IIX.pkt
    QUEUE TREE
    
    0   name="A. Internasional" parent=global-out limit-at=0 priority=8 max-limit=2M burst-limit=0 burst-threshold=>   burst-time=0s 
    
     1   name="1. Game FB" parent=A. Internasional limit-at=0 priority=1 max-limit=1536k burst-limit=0 burst-threshold=0 burst-time=0s 
    
     2   name="2. Brow INT" parent=A. Internasional limit-at=0 priority=5 max-limit=512k burst-limit=0 burst-threshold=0 burst-time=0s 
    
     3   name="PC-01 FB" parent=1. Game FB packet-mark=PC-1_poker limit-at=50k queue=Game FB priority=1 max-limit=180k burst-limit=300k burst-threshold=240k burst-time=10s 
    DST ... 20 PC
     
    19   name="PC-01 INT" parent=2. Brow INT packet-mark=PC-1.int_pkt limit-at=30k queue=Brow INT priority=5 max-limit=150k burst-limit=250k burst-threshold=180k burst-time=5s 
    DST ... 20 PC
    
    35   name="B. Lokal" parent=global-out limit-at=0 priority=8 max-limit=3M burst-limit=0 burst-threshold=0   burst-time=0s 
    
    36   name="2 Brow IIX" parent=B. Lokal limit-at=0 priority=8 max-limit=1M burst-limit=0 burst-threshold=0   burst-time=0s 
    
    37   name="1 Game Indo" parent=B. Lokal limit-at=0 priority=8 max-limit=2M burst-limit=0 burst-threshold=0   burst-time=0s 
    
    38   name="PC-01 IIX" parent=2 Brow IIX packet-mark=PC-1_IIX.pkt limit-at=0 queue=Brow IIX priority=8 max-limit=> burst-limit=0 burst-threshold=0 burst-time=0s 
    DST ... 20 PC
    
    54   name="PC-01 Game" parent=1 Game Indo packet-mark=PC-1.game_pkt limit-at=0 queue=Game Indo priority=1 max-limit=0 burst-limit=0 burst-threshold=0 burst-time=0s 
    DST ... 20 PC
    
    70   name="Upload Total" parent=global in limit-at=0 priority=8 max-limit=3M burst-limit=0 burst-threshold=0 burst-time=0s 
    
    71   name="Upload IX" parent=Upload Total packet-mark=Upload_IX limit-at=0 queue=default priority=8 max-limit=1M burst-limit=0 burst-threshold=0 burst-time=0s 
    
    72   name="Upload IIX" parent=Upload Total packet-mark=Upload_IIX limit-at=0 queue=default priority=8 max-limit=1M burst-limit=0 burst-threshold=0 burst-time=0s 
    
    QUEUE TYPE
    
    11 name="Game FB" kind=pcq pcq-rate=1536000 pcq-limit=50 pcq-classifier=dst-address,dst-port pcq-total-limit=2000 
    
    12 name="Brow INT" kind=pcq pcq-rate=512000 pcq-limit=50 pcq-classifier=dst-address,dst-port pcq-total-limit=2000 
    
    13 name="Brow IIX" kind=pcq pcq-rate=1000000 pcq-limit=50 pcq-classifier=dst-address,dst-port pcq-total-limit=2000 
    
    14 name="Upload" kind=pcq pcq-rate=1000000 pcq-limit=50 pcq-classifier=src-address,src-port pcq-total-limit=2000 
    
    15 name="Game Indo" kind=pcq pcq-rate=2000000 pcq-limit=50 pcq-classifier=src-address,dst-address,src-port,dst-port pcq-total-limit=2000
    Hasil dari settingan tersebut
    1. Load Game FB (khususnya Poker & Farmville) antara 5-20 detik
    2. Load Browsing IX, IIX <5 detik
    3. Game OL Lancar ga ada kendala

    Yang jadi keheranan sehingga saya hampir ga percaya
    Trafik shaping yg terlihat sangat kecil sekali tidak seperti waktu settingan awal yaitu Pisah IIX dan IX Queueu Tree BW (sampai merah semua/kehabisan BW),

    Settingan sekarang ini seolah2 BW saya jadi banyak yg mubazir ( mungkin dengan BW IX = 256k dan IIX = 500k sudah cukup utk 20 PC).
    Misal... FB + Poker + Farmville (Game FB) Load secara bersamaan hanya menghabiskan 30k s.d 75k per PC (dalam kondisi Full semua PC terpakai)

    Mohon Petunjuk...
    1. Apakah sudah betul settingan saya tersebut
    2. Jika Salah dimana Letaknya
    3. Kenapa Bisa begitu apakah ada kebocoran BW
    4. Apakah penerapan CHAIN saya sudah betul di MANGLE nya (pernah saya coba antara FORWARD dan PREREOTING tapi hampir tdk ada bedanya) JUJUR SAYA MASIH BINGUNG penerapannya

    Terimakasih Sebelumnya.

    Click here to enlarge
    Last edited by rerenet; 30-03-2011 at 14:03.

  11. #202
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    Click here to enlarge Originally Posted by rerenet Click here to enlarge
    SEBELUMNYA SAYA MOHON MAAFClick here to enlarge
    Saya Mohon petunjuk amat sangat..
    Ini Settingan Hasil Gotak Gatik Gatuk alias Otak Atik sendiri..mohon jangan diketawain..

    Kondisi Tempat saya :
    BW IX = 1M, IIX = 3 M
    PC 20 PC + 1 OP
    Tanpa PROXY
    - Siang 80% Game Online dan 20% Game FB
    - Sore s.d Pagi 100% Game FB (Poker dll)

    settingan ini hasil perpaduan (pendapat saya sendiri loh..) antara Settingan SUHU ditambah dan

    Selama ini saya terapkan setingan Bro Oktama di tempat saya tidak bisa maksimal.. khusus GAME FB suka NGELAG dan Game OL Produk LYTO susah Login

    Ini Settingan Saya :

    Code:
    0   ;;; Hajar Youtube Layer7
         chain=forward action=mark-connection new-connection-mark=Hajar Youtube passthrough=yes src-address-list=warnet layer7-protocol=Youtube 
    
     1   chain=forward action=mark-connection new-connection-mark=Hajar Youtube passthrough=yes protocol=tcp src-address-list=warnet content=videoplayback?ip 
    
     2   chain=forward action=mark-packet new-packet-mark=http-video passthrough=no dst-address-list=warnet   layer7-protocol=Youtube connection-mark=Hajar Youtube 
    
     3   ;;; Game FB
         chain=forward action=mark-connection new-connection-mark=Poker_con passthrough=yes protocol=tcp src-address=192.168.100.0/24 dst-address-list=Game FB connection-mark=!PC_int.con 
    
     4   chain=forward action=mark-connection new-connection-mark=Poker_con passthrough=yes protocol=tcp src-address=192.168.100.0/24 connection-mark=!PC_int.con content=.facebook.com 
    
     5   chain=forward action=mark-connection new-connection-mark=Poker_con passthrough=yes protocol=tcp src-address=192.168.100.0/24 connection-mark=!PC_int.con content=.fbcdn.net 
    
     6   chain=forward action=mark-connection new-connection-mark=Poker_con passthrough=yes protocol=tcp src-address=192.168.100.0/24 connection-mark=!PC_int.con content=static.ak.facebook.com 
    
     7   chain=forward action=mark-connection new-connection-mark=Poker_con passthrough=yes protocol=tcp src-address=192.168.100.0/24 connection-mark=!PC_int.con content=profile.ak.fbcdn.net 
    
     8   chain=forward action=mark-connection new-connection-mark=Poker_con passthrough=yes protocol=tcp src-address=192.168.100.0/24 connection-mark=!PC_int.con content=apps.facebook.com 
    
     9   chain=forward action=mark-connection new-connection-mark=Poker_con passthrough=yes protocol=tcp src-address=192.168.100.0/24 connection-mark=!PC_int.con content=apps.facebook.com/texas_holdem 
    
    10   chain=forward action=mark-connection new-connection-mark=Poker_con passthrough=yes protocol=tcp src-address=192.168.100.0/24 connection-mark=!PC_int.con content=statics.poker.static.zynga.com 
    
    11   chain=forward action=mark-connection new-connection-mark=Poker_con passthrough=yes protocol=tcp src-address=192.168.100.0/24 connection-mark=!PC_int.con content=zbar.static.zynga.com 
    
    12   chain=forward action=mark-connection new-connection-mark=Poker_con passthrough=yes protocol=tcp src-address=192.168.100.0/24 connection-mark=!PC_int.con content=creative.ak.fbcdn.net 
    
    13   chain=forward action=mark-connection new-connection-mark=Poker_con passthrough=yes protocol=tcp src-address=192.168.100.0/24 connection-mark=!PC_int.con content=.farmville.com 
    
    14   chain=forward action=mark-connection new-connection-mark=Poker_con passthrough=yes protocol=tcp src-address=192.168.100.0/24 connection-mark=!PC_int.con content=static.farmville.com 
    
    15   chain=forward action=mark-connection new-connection-mark=Poker_con passthrough=yes protocol=tcp src-address=192.168.100.0/24 connection-mark=!PC_int.con content=static.ak.fbcdn.net 
    
    16   chain=forward action=mark-packet new-packet-mark=PC-1_poker passthrough=no protocol=!icmp src-address=192.168.100.1 connection-mark=Poker_con 
    
    17   chain=forward action=mark-packet new-packet-mark=PC-2_poker passthrough=no protocol=!icmp src-address=192.168.100.2 connection-mark=Poker_con 
    DST ... 20 PC
    
    33   ;;; Game Indo
         chain=forward action=mark-connection new-connection-mark=PC_indo.con passthrough=yes protocol=tcp src-address=192.168.100.0/24 dst-address-list=nice dst-port=1818,2001,3010,4300,5105,5121,5126,5171,5340-5352,6000-6125,7777,7341-7350 connection-mark=!PC_brow.IIX 
    
    34   chain=forward action=mark-connection new-connection-mark=PC_indo.con passthrough=yes protocol=tcp src-address=192.168.100.0/24 dst-address-list=nice dst-port=7451,8085,9300,9376-9377,9400,9600,9601-9602,9700,10001-10011,10402,11011-11041 connection-mark=!PC_brow.IIX 
    
    35   chain=forward action=mark-connection new-connection-mark=PC_indo.con passthrough=yes protocol=tcp src-address=192.168.100.0/24 dst-address-list=nice dst-port=12110,13008,13413,15000-15002,16402-16502,16666,18901-18909,19000,19101,22100,27780,28012 connection-mark=!PC_brow.IIX 
    
    36   chain=forward action=mark-connection new-connection-mark=PC_indo.con passthrough=yes protocol=tcp src-address=192.168.100.0/24 dst-address-list=nice dst-port=29000,29200,39100,39110,39220,40000,49100  connection-mark=!PC_brow.IIX 
    
    37   chain=forward action=mark-connection new-connection-mark=PC_indo.con passthrough=yes protocol=udp src-address=192.168.100.0/24 dst-address-list=nice dst-port=1293,1479,6100-6152,7777-7977,9401,9600-9602,11100-11125,11440-11460,12020-12080 connection-mark=!PC_brow.IIX 
    
    38   chain=forward action=mark-connection new-connection-mark=PC_indo.con passthrough=yes protocol=udp src-address=192.168.100.0/24 dst-address-list=nice dst-port=13000-13080,30000,40000-40010,40040-40500,42051-42052 connection-mark=!PC_brow.IIX 
    
    39   chain=forward action=mark-packet new-packet-mark=PC-1.game_pkt passthrough=no protocol=!icmp src-address=192.168.100.1 connection-mark=PC_indo.con 
    
    40   chain=forward action=mark-packet new-packet-mark=PC-2.game_pkt passthrough=no protocol=!icmp src-address=192.168.100.2 connection-mark=PC_indo.con 
    DST ... 20 PC
    
    56   ;;; PC Brow INT
         chain=forward action=mark-connection new-connection-mark=PC_int.con passthrough=yes protocol=tcp src-address=192.168.100.0/24 dst-address-list=!Game FB connection-mark=!Poker_con 
    
    57   chain=forward action=mark-connection new-connection-mark=PC_int.con passthrough=yes protocol=tcp src-address=192.168.100.0/24 dst-address-list=!nice connection-mark=!Poker_con 
    
    58   chain=forward action=mark-packet new-packet-mark=PC-1.int_pkt passthrough=no protocol=!icmp src-address=192.168.100.1 connection-mark=PC_int.con 
    
    59   chain=forward action=mark-packet new-packet-mark=PC-2.int_pkt passthrough=no protocol=!icmp src-address=192.168.100.2 connection-mark=PC_int.con 
    
    DST ... 20 PC
    
    75   ;;; PC Brow IIX
         chain=forward action=mark-connection new-connection-mark=PC_brow.IIX passthrough=yes protocol=tcp src-address=192.168.100.0/24 dst-address-list=nice connection-mark=!PC_indo.con 
    
    76   chain=forward action=mark-packet new-packet-mark=PC-1_IIX.pkt passthrough=no protocol=!icmp src-address=192.168.100.1 connection-mark=PC_brow.IIX 
    
    77   chain=forward action=mark-packet new-packet-mark=PC-2_IIX.pkt passthrough=no protocol=!icmp src-address=192.168.100.2 connection-mark=PC_brow.IIX 
    
    DST ... 20 PC
    
    93   ;;; Upload IX
         chain=prerouting action=mark-packet new-packet-mark=Upload_IIX passthrough=no protocol=tcp src-address=192.168.100.0/24 dst-address-list=nice in-interface=ether2 packet-mark=!Upload_IX.pkt
    
    94   ;;; Upload IIX
         chain=prerouting action=mark-packet new-packet-mark=Upload_IX passthrough=no protocol=tcp src-address=192.168.100.0/24 dst-address-list=!nice in-interface=ether2 packet-mark=!Upload_IIX.pkt
    QUEUE TREE
    
    0   name="A. Internasional" parent=global-out limit-at=0 priority=8 max-limit=2M burst-limit=0 burst-threshold=>   burst-time=0s 
    
     1   name="1. Game FB" parent=A. Internasional limit-at=0 priority=1 max-limit=1536k burst-limit=0 burst-threshold=0 burst-time=0s 
    
     2   name="2. Brow INT" parent=A. Internasional limit-at=0 priority=5 max-limit=512k burst-limit=0 burst-threshold=0 burst-time=0s 
    
     3   name="PC-01 FB" parent=1. Game FB packet-mark=PC-1_poker limit-at=50k queue=Game FB priority=1 max-limit=180k burst-limit=300k burst-threshold=240k burst-time=10s 
    DST ... 20 PC
     
    19   name="PC-01 INT" parent=2. Brow INT packet-mark=PC-1.int_pkt limit-at=30k queue=Brow INT priority=5 max-limit=150k burst-limit=250k burst-threshold=180k burst-time=5s 
    DST ... 20 PC
    
    35   name="B. Lokal" parent=global-out limit-at=0 priority=8 max-limit=3M burst-limit=0 burst-threshold=0   burst-time=0s 
    
    36   name="2 Brow IIX" parent=B. Lokal limit-at=0 priority=8 max-limit=1M burst-limit=0 burst-threshold=0   burst-time=0s 
    
    37   name="1 Game Indo" parent=B. Lokal limit-at=0 priority=8 max-limit=2M burst-limit=0 burst-threshold=0   burst-time=0s 
    
    38   name="PC-01 IIX" parent=2 Brow IIX packet-mark=PC-1_IIX.pkt limit-at=0 queue=Brow IIX priority=8 max-limit=> burst-limit=0 burst-threshold=0 burst-time=0s 
    DST ... 20 PC
    
    54   name="PC-01 Game" parent=1 Game Indo packet-mark=PC-1.game_pkt limit-at=0 queue=Game Indo priority=1 max-limit=0 burst-limit=0 burst-threshold=0 burst-time=0s 
    DST ... 20 PC
    
    70   name="Upload Total" parent=global in limit-at=0 priority=8 max-limit=3M burst-limit=0 burst-threshold=0 burst-time=0s 
    
    71   name="Upload IX" parent=Upload Total packet-mark=Upload_IX limit-at=0 queue=default priority=8 max-limit=1M burst-limit=0 burst-threshold=0 burst-time=0s 
    
    72   name="Upload IIX" parent=Upload Total packet-mark=Upload_IIX limit-at=0 queue=default priority=8 max-limit=1M burst-limit=0 burst-threshold=0 burst-time=0s 
    
    QUEUE TYPE
    
    11 name="Game FB" kind=pcq pcq-rate=1536000 pcq-limit=50 pcq-classifier=dst-address,dst-port pcq-total-limit=2000 
    
    12 name="Brow INT" kind=pcq pcq-rate=512000 pcq-limit=50 pcq-classifier=dst-address,dst-port pcq-total-limit=2000 
    
    13 name="Brow IIX" kind=pcq pcq-rate=1000000 pcq-limit=50 pcq-classifier=dst-address,dst-port pcq-total-limit=2000 
    
    14 name="Upload" kind=pcq pcq-rate=1000000 pcq-limit=50 pcq-classifier=src-address,src-port pcq-total-limit=2000 
    
    15 name="Game Indo" kind=pcq pcq-rate=2000000 pcq-limit=50 pcq-classifier=src-address,dst-address,src-port,dst-port pcq-total-limit=2000
    Hasil dari settingan tersebut
    1. Load Game FB (khususnya Poker & Farmville) antara 5-20 detik
    2. Load Browsing IX, IIX <5 detik
    3. Game OL Lancar ga ada kendala

    Yang jadi keheranan sehingga saya hampir ga percaya
    Trafik shaping yg terlihat sangat kecil sekali tidak seperti waktu settingan awal yaitu Pisah IIX dan IX Queueu Tree BW (sampai merah semua/kehabisan BW),

    Settingan sekarang ini seolah2 BW saya jadi banyak yg mubazir ( mungkin dengan BW IX = 256k dan IIX = 500k sudah cukup utk 20 PC).
    Misal... FB + Poker + Farmville (Game FB) Load secara bersamaan hanya menghabiskan 30k s.d 75k per PC (dalam kondisi Full semua PC terpakai)

    Mohon Petunjuk...
    1. Apakah sudah betul settingan saya tersebut
    2. Jika Salah dimana Letaknya
    3. Kenapa Bisa begitu apakah ada kebocoran BW
    4. Apakah penerapan CHAIN saya sudah betul di MANGLE nya (pernah saya coba antara FORWARD dan PREREOTING tapi hampir tdk ada bedanya) JUJUR SAYA MASIH BINGUNG penerapannya

    Terimakasih Sebelumnya.

    Click here to enlarge
    Kondisi lagging di FB karena tidak ada-nya proxy server sehingga beban menjadi tinggi, sedangkan kondisinya anda menggunakan 2 line sehingga settingan yang saya pergunakan berbeda kondisinya, seperti yang saya sampaikan diatas sy menggunakan koneksi 2Mbps dedicated dan ngga ada jalur IX maupun IIX terpisah sehingga berbeda dengan kondisi anda, thats why settingan saya jadi ngga berjalan baik ditempat anda Click here to enlarge

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  13. #203
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    Click here to enlarge

    Bang Okatma, bisa di tampilin juga g' screenshoot QUEUE TYPE nya....
    Click here to enlarge

  14. #204
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    Click here to enlarge Originally Posted by ipoelnet Click here to enlarge
    Click here to enlarge

    Bang Okatma, bisa di tampilin juga g' screenshoot QUEUE TYPE nya....
    Click here to enlarge
    bang oktama numpang nanya juga itu queue "warnet" parentnya kemana?

  15. #205
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    Click here to enlarge Originally Posted by andreya Click here to enlarge
    bang oktama numpang nanya juga itu queue "warnet" parentnya kemana?
    Kayaknya Parent Bang Oktama ke Interface WARNET dech.... Click here to enlarge CMIIW;
    ScreenShuut setttingan ane, Karena Interface WARNET di pake ke 8 tempat jalur HOTSPOT jadi max-limit g' ane besarin....
    alkhamd. lumayan lancar____ thanks mas bro oktama

    Click here to enlarge
    Click here to enlarge
    Last edited by ipoelnet; 02-04-2011 at 21:15.

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  17. #206
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    Click here to enlarge Originally Posted by ipoelnet Click here to enlarge
    Click here to enlarge

    Bang Okatma, bisa di tampilin juga g' screenshoot QUEUE TYPE nya....
    Click here to enlarge
    queue_types silahkan menyesuaikan dengan kebutuhan mau dilimit berapa kbps /client-nya Click here to enlarge

    ---------- Post added at 10:44 ---------- Previous post was at 10:43 ----------

    Click here to enlarge Originally Posted by andreya Click here to enlarge
    bang oktama numpang nanya juga itu queue "warnet" parentnya kemana?
    dah dijawab ama bang ipoelnet tuh Click here to enlarge

  18. #207
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    Ane inget thread bang oktama "Setting tepat meningkatkan performa"

    ..:: RB750 ::..
    Click here to enlarge

    jam 22 awal kalau sedang rame usage 100% itu setting acak"kan, terus pada jam yang sama jam 22 usage akhir itu settingan thread ini usage cuman 25%. Thanks mas Bro oktama__

    Click here to enlarge Click here to enlarge Click here to enlarge

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  20. #208
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    Click here to enlarge Originally Posted by ipoelnet Click here to enlarge
    Ane inget thread bang oktama "Setting tepat meningkatkan performa"

    ..:: RB750 ::..
    Click here to enlarge

    jam 22 awal kalau sedang rame usage 100% itu setting acak"kan, terus pada jam yang sama jam 22 usage akhir itu settingan thread ini usage cuman 25%. Thanks mas Bro oktama__

    Click here to enlarge Click here to enlarge Click here to enlarge
    great job bro dan selamat anda berhasil menerapkan settingan ini untuk ningkatin performance router anda Click here to enlargeClick here to enlargeClick here to enlarge

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  22. #209
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    mas oktama apakah ini sama dengan prinsip HTB yg ada ...

    lalu pertanyaan saya, apakh setingan bro oktama bisa di terapakan jika menggunakan simple queue? jika menggunakan simple apakh tetap ada mangle sprt itu..

    thx sblmnya untuk tutor yg sangat berguna ini Click here to enlarge

  23. #210
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    Click here to enlarge Originally Posted by happiers07 Click here to enlarge
    mas oktama apakah ini sama dengan prinsip HTB yg ada ...

    lalu pertanyaan saya, apakh setingan bro oktama bisa di terapakan jika menggunakan simple queue? jika menggunakan simple apakh tetap ada mangle sprt itu..

    thx sblmnya untuk tutor yg sangat berguna ini Click here to enlarge
    iya kurang lebih seperti itu tapi ini penerapan menggunakan PCQ, simple queue tidak disarankan karena keterbatasan settingannya Click here to enlarge

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