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  1. #631
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    Click here to enlarge Originally Posted by qiqin Click here to enlarge
    ^^^ ayahfarhan's

    Code:
    4   ;;; DownloadfromProxy
         chain=forward action=mark-connection new-connection-mark=Down Proxy 
         passthrough=yes protocol=tcp in-interface=Public out-interface=Proxy 
         connection-bytes=256146-4294967295
    
    5   chain=forward action=mark-packet new-packet-mark=Download Proxy 
         passthrough=no protocol=tcp in-interface=Public out-interface=Proxy 
         connection-mark=Down Proxy
    kok download proxynya di limit juga...nubie nanya nih
    Apalah Arti sebuah nama, maksudnya membatasi akses download dari modem ke proxy squid, klo ngga, bisa jebol mobol-mobollll...,mungkin lbh tepat "DownloadtoProxy"Click here to enlarge

  2. #632
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    Click here to enlarge Originally Posted by d'brandals Click here to enlarge
    salam kenal agan dingo.
    gw nubie n udah ubek2 forummikrotik sampe2 baca tuts agan dingo, akangange,medianet01, dll.

    gw dah coba tuts dari .

    hasilnya ga' karuan gan.Click here to enlarge
    warnet gw pake speedy familia 1 line dibikin game online.

    berikut settingan nya:
    IP mikrotik :

    192.168.0.1 interface LAN
    192.168.10.2 interface Speedy

    [admin@MikroTik] ip firewall mangle>
    57 ;;; bypass proxy - Agan DINGO
    chain=output out-interface=LAN src-address=192.168.0.0/24 protocol=tcp src-port=3328 connection-mark=con-int
    content=X-Cache:HIT action=mark-connection new-connection-mark=x-con passthrough=yes

    58 chain=output out-interface=LAN src-address=192.168.0.0/24 protocol=tcp src-port=3328 content=X-Cache-Lookup: HIT
    action=mark-connection new-connection-mark=x-con passthrough=yes

    59 chain=output connection-mark=x-con action=mark-packet new-packet-mark=x-down-pkt passthrough=no

    60 ;;; Ping
    chain=prerouting src-address=192.168.0.0/24 protocol=icmp src-address-list=klien action=mark-connection
    new-connection-mark=icmp_con passthrough=yes

    61 chain=prerouting connection-mark=icmp_con action=change-tos new-tos=min-delay

    62 chain=prerouting connection-mark=icmp_con action=mark-packet new-packet-mark=icmp_pkt passthrough=no

    63 ;;; DNS
    chain=prerouting protocol=tcp dst-port=53 action=accept

    64 chain=prerouting protocol=udp dst-port=53 action=accept

    65 ;;; Point Blank
    chain=prerouting dst-address=203.89.146.0/23 protocol=tcp dst-port=3919 action=mark-connection new-connection-mark=PB
    passthrough=yes

    66 chain=prerouting dst-address=203.89.146.0/23 protocol=udp dst-port=40000-40010 action=mark-connection new-connection-mark=PB
    passthrough=yes

    67 chain=prerouting connection-mark=PB action=mark-packet new-packet-mark=Game_pkt passthrough=no

    68 ;;; Local
    chain=prerouting in-interface=LAN protocol=tcp dst-port=80 packet-mark=!Poker connection-mark=!Poker_Con
    content=! dst-address-list=nice action=mark-connection new-connection-mark=con-ind
    passthrough=yes

    69 chain=prerouting protocol=tcp packet-mark=!Poker connection-mark=con-ind action=mark-packet new-packet-mark=direct_pkt
    passthrough=no


    61 chain=prerouting connection-mark=icmp_con action=change-tos new-tos=min-delay

    62 chain=prerouting connection-mark=icmp_con action=mark-packet new-packet-mark=icmp_pkt passthrough=no

    63 ;;; DNS
    chain=prerouting protocol=tcp dst-port=53 action=accept

    64 chain=prerouting protocol=udp dst-port=53 action=accept

    65 ;;; Point Blank
    chain=prerouting dst-address=203.89.146.0/23 protocol=tcp dst-port=3919 action=mark-connection new-connection-mark=PB
    passthrough=yes

    66 chain=prerouting dst-address=203.89.146.0/23 protocol=udp dst-port=40000-40010 action=mark-connection new-connection-mark=PB
    passthrough=yes

    67 chain=prerouting connection-mark=PB action=mark-packet new-packet-mark=Game_pkt passthrough=no

    68 ;;; Local
    chain=prerouting in-interface=LAN protocol=tcp dst-port=80 packet-mark=!Poker connection-mark=!Poker_Con
    content=! dst-address-list=nice action=mark-connection new-connection-mark=con-ind
    passthrough=yes

    69 chain=prerouting protocol=tcp packet-mark=!Poker connection-mark=con-ind action=mark-packet new-packet-mark=direct_pkt
    passthrough=no

    70 chain=output out-interface=LAN packet-mark=!x-down-pkt connection-mark=con-ind action=mark-packet new-packet-mark=direct_pkt
    passthrough=no

    71 ;;; International Service
    chain=prerouting in-interface=LAN protocol=tcp dst-port=80 packet-mark=!Poker connection-mark=!Poker_Con
    content=! dst-address-list=!nice action=mark-connection new-connection-mark=con-int
    passthrough=yes

    72 chain=prerouting protocol=tcp packet-mark=!Poker connection-mark=con-int action=mark-packet new-packet-mark=direct_pkt
    passthrough=no

    73 chain=output out-interface=LAN packet-mark=!x-down-pkt connection-mark=con-int action=mark-packet new-packet-mark=direct_pkt_int
    passthrough=no


    Untuk queue simple :
    33 name="Proxy" target-addresses=192.168.0.0/24 dst-address=0.0.0.0/0 interface=all parent=none packet-marks=x-down-pkt
    direction=both priority=2 queue=PROXY/PROXY limit-at=2000000/2000000 max-limit=100000000/100000000 total-queue=default-small

    34 name="Ping" dst-address=0.0.0.0/0 interface=all parent=none packet-marks=icmp_pkt direction=both priority=1
    queue=PFIFO-64/PFIFO-64 limit-at=0/0 max-limit=24000/24000 total-queue=default-small

    35 name="Main" dst-address=0.0.0.0/0 interface=all parent=none direction=both priority=8 queue=default-small/default-small
    limit-at=0/0 max-limit=256000/1000000 total-queue=default-small

    36 name="Sub Main" target-addresses=192.168.0.0/24 dst-address=0.0.0.0/0 interface=all parent=Main
    packet-marks=direct_pkt,direct_pkt_int direction=both priority=8 queue=default-small/default-small limit-at=64000/512000
    max-limit=200000/800000 total-queue=default-small

    37 name="Int" target-addresses=192.168.0.0/24 dst-address=0.0.0.0/0 interface=all parent=Sub Main packet-marks=direct_pkt_int
    direction=both priority=8 queue=default-small/default-small limit-at=64000/400000 max-limit=128000/800000
    total-queue=default-small

    38 name="Local" target-addresses=192.168.0.0/24 dst-address=0.0.0.0/0 interface=all parent=Sub Main direction=both priority=8
    queue=default-small/default-small limit-at=0/0 max-limit=128000/800000 total-queue=default-small

    39 name="Game Online" target-addresses=192.168.0.0/24 dst-address=0.0.0.0/0 interface=all parent=Main packet-marks=Game_pkt
    direction=both priority=1 queue=default-small/default-small limit-at=64000/128000 max-limit=128000/512000
    total-queue=default-small

    40 name="PC01-Game" target-addresses=192.168.0.11/32 dst-address=0.0.0.0/0 interface=all parent=Game Online packet-marks=Game_pkt
    direction=both priority=1 queue=default-small/default-small limit-at=10000/64000 max-limit=32000/128000
    total-queue=default-small

    41 name="PC02-Game" target-addresses=192.168.0.12/32 dst-address=0.0.0.0/0 interface=all parent=Game Online packet-marks=Game_pkt
    direction=both priority=1 queue=default-small/default-small limit-at=10000/64000 max-limit=32000/128000
    total-queue=default-small

    42 name="PC03-Game" target-addresses=192.168.0.13/32 dst-address=0.0.0.0/0 interface=all parent=Game Online packet-marks=Game_pkt
    direction=both priority=1 queue=default-small/default-small limit-at=10000/64000 max-limit=32000/128000
    total-queue=default-small

    43 name="PC04-Game" target-addresses=192.168.0.14/32 dst-address=0.0.0.0/0 interface=all parent=Game Online packet-marks=Game_pkt
    direction=both priority=1 queue=default-small/default-small limit-at=10000/64000 max-limit=32000/128000
    total-queue=default-small

    44 name="PC05-Game" target-addresses=192.168.0.15/32 dst-address=0.0.0.0/0 interface=all parent=Game Online packet-marks=Game_pkt
    direction=both priority=1 queue=default-small/default-small limit-at=10000/64000 max-limit=32000/128000
    total-queue=default-small

    45 name="PC06-Game" target-addresses=192.168.0.16/32 dst-address=0.0.0.0/0 interface=all parent=Game Online packet-marks=Game_pkt
    direction=both priority=1 queue=default-small/default-small limit-at=10000/64000 max-limit=32000/128000
    total-queue=default-small

    46 name="PC07-Game" target-addresses=192.168.0.17/32 dst-address=0.0.0.0/0 interface=all parent=Game Online packet-marks=Game_pkt
    direction=both priority=1 queue=default-small/default-small limit-at=10000/64000 max-limit=32000/128000
    total-queue=default-small

    47 name="PC08-Game" target-addresses=192.168.0.18/32 dst-address=0.0.0.0/0 interface=all parent=Game Online packet-marks=Game_pkt
    direction=both priority=1 queue=default-small/default-small limit-at=10000/64000 max-limit=32000/128000
    total-queue=default-small

    48 name="PC09-Game" target-addresses=192.168.0.19/32 dst-address=0.0.0.0/0 interface=all parent=Game Online packet-marks=Game_pkt
    direction=both priority=1 queue=default-small/default-small limit-at=10000/64000 max-limit=32000/128000
    total-queue=default-small

    49 name="PC10-Game" target-addresses=192.168.0.20/32 dst-address=0.0.0.0/0 interface=all parent=Game Online packet-marks=Game_pkt
    direction=both priority=1 queue=default-small/default-small limit-at=10000/64000 max-limit=32000/128000
    total-queue=default-small

    NAT-nya :
    0 chain=srcnat action=masquerade

    1 chain=srcnat out-interface=Speedy action=masquerade

    2 chain=dstnat in-interface=Speedy protocol=tcp dst-port=80 action=redirect to-ports=8080

    3 chain=dstnat protocol=tcp dst-port=3328 action=redirect to-ports=8080

    4 chain=dstnat protocol=tcp dst-port=8080 action=redirect to-ports=8080

    5 chain=dstnat protocol=tcp dst-port=8000 action=redirect to-ports=8080

    6 chain=dstnat in-interface=LAN dst-address=192.168.0.1 protocol=tcp dst-port=80 action=redirect to-ports=8080

    [admin@MikroTik] ip web-proxy> pr
    enabled: yes
    src-address: 0.0.0.0
    port: 8080
    hostname: "proxy"
    transparent-proxy: yes
    parent-proxy: 0.0.0.0:0
    cache-administrator: "GingerNet"
    max-object-size: 248484929KiB
    cache-drive: system
    max-cache-size: unlimited
    max-ram-cache-size: unlimited
    status: running
    reserved-for-cache: 56876032KiB
    reserved-for-ram-cache: 2048KiB

    [admin@MikroTik] ip proxy> pr
    enabled: yes
    port: 3128
    parent-proxy: 0.0.0.0:1
    maximal-client-connecions: 1000
    maximal-server-connectons: 1000



    yg jd masalh:
    1. Cuman rule Main, Sub Main, dan Local yg tercapture, sisanya ga' ada aktifitas di simple queue.Click here to enlarge
    2. Nat-nya juga ada yg ga' tercapture.
    3. Di Queue Simple ada queue=PROXY/PROXY, bikinnya gimana gan?

    mohon dikoreksi, cerca-an, tudingan, serta pencerahan dari agan Dingo
    maaf bila mengganggu waktu nya, terimakasih sebelumnya.
    Click here to enlarge

  3. #633
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    Click here to enlarge Originally Posted by dingo Click here to enlarge
    Try this at home Click here to enlarge

    21 ;;; UPLOAD
    chain=prerouting action=mark-packet new-packet-mark=Upload
    passthrough=no protocol=tcp src-address=192.168.10.0/24
    in-interface=Local packet-mark=!Hit
    Hatur nuhun master Dingo, sedikit sentuhan master emang langsung cliiiingClick here to enlarge

  4. #634
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    Click here to enlarge Originally Posted by d'brandals Click here to enlarge
    yg jd masalh:
    1. Cuman rule Main, Sub Main, dan Local yg tercapture, sisanya ga' ada aktifitas di simple queue.Click here to enlarge
    2. Nat-nya juga ada yg ga' tercapture.
    3. Di Queue Simple ada queue=PROXY/PROXY, bikinnya gimana gan?

    mohon dikoreksi, cerca-an, tudingan, serta pencerahan dari agan Dingo
    maaf bila mengganggu waktu nya, terimakasih sebelumnya.
    Benar yang dikatakan bro metromini, anda asal copas, tidak disesuaikan dengan topologi,ip dan port di jaringan anda....
    Berkali kali saya selalu katakan jangan asal copas...teliti dan pahami sebelum di terapkan, semua settingan di tutorial merupakan contoh dan blm tentu sesuai dengan topologi di jaringan anda.

    Click here to enlarge Originally Posted by ayahfarhan Click here to enlarge
    Hatur nuhun master Dingo, sedikit sentuhan master emang langsung cliiiingClick here to enlarge
    Sami sami nuhun kang Farhan, salam kenal...

    Regards,
    Nebulagame

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  6. #635
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    Apalah Arti sebuah nama, maksudnya membatasi akses download dari modem ke proxy squid, klo ngga, bisa jebol mobol-mobollll...,mungkin lbh tepat "DownloadtoProxy"
    hm....bener juga ya apa sih arti sebuah nama...
    bang ayahfarhan ..... Abang juga membedakan bandwith per client ya bang, jadi downloadtoproxya di limit juga?

    ini logika ane yang nubie (mohon kakak2 senior dibenarkan kalau salah) :

    Andaikan salah satu client online, trus kalau proxy-HIT, dengan adanya downloadtoproxy juga di limit, gak full HIT dapatnya dong?
    Logika ane mentok sampai distu aja bang....dasar tulalit ane bang...bantu penyerahan untuk penjelasannya

    makasih dan salam kenal bang
    Last edited by qiqin; 28-07-2010 at 00:26.

  7. #636
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    Mungkin maksud ayahfarhan gini..

    Membatasi proxy download dari wan
    Dan satunya membatasi client download langsung dari Wan..
    Jadi bukan membatasi client download dari proxy..
    Cmiiw

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  9. #637
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    Click here to enlargeClick here to enlargeClick here to enlargeClick here to enlarge











    clue hari ini:
    gunakan seminimal mungkin conection tracking, untuk meringankan beban cpu proses, dan mempersingkat koneksi..it has been tested.jika memungkinkan gunakan metode lain untuk menandai sebuah koneksi...

  10. #638
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    Click here to enlarge Originally Posted by m3tr0mini Click here to enlarge
    Click here to enlargeClick here to enlargeClick here to enlargeClick here to enlarge

    clue hari ini:
    gunakan seminimal mungkin conection tracking, untuk meringankan beban cpu proses, dan mempersingkat koneksi..it has been tested.jika memungkinkan gunakan metode lain untuk menandai sebuah koneksi...
    jarene atene klon jik melek ae Click here to enlarge Click here to enlarge

  11. #639
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    Click here to enlarge Originally Posted by m3tr0mini Click here to enlarge
    Click here to enlargeClick here to enlargeClick here to enlargeClick here to enlarge
    clue hari ini:
    gunakan seminimal mungkin conection tracking, untuk meringankan beban cpu proses, dan mempersingkat koneksi..it has been tested.jika memungkinkan gunakan metode lain untuk menandai sebuah koneksi...
    mbok ya bikin terang bae, ojo pake clue ...master...Click here to enlarge

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  13. #640
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    ^^^ atas ane.....senior kabeh...

    clue......ojo sampai ngelu...........wkwkwkwk

  14. #641
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    mohon pencerahannya bang, sedikit modif untuk hotspot para maniak poker + download...



    wekkkkkk....nyadar setelah di upload gambarnya, tu upload 256k...langsung ke TKP...ganti 128k
    Last edited by qiqin; 28-07-2010 at 11:14.

  15. #642
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    Click here to enlarge Originally Posted by dingo Click here to enlarge
    Mungkin maksud ayahfarhan gini..

    Membatasi proxy download dari wan
    Dan satunya membatasi client download langsung dari Wan..
    Jadi bukan membatasi client download dari proxy..
    Cmiiw
    logika ane mulai jalan dah bang.....makasih......sedikit cerah kembali

  16. #643
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    Click here to enlarge Originally Posted by dingo Click here to enlarge
    Mungkin maksud ayahfarhan gini..

    Membatasi proxy download dari wan
    Dan satunya membatasi client download langsung dari Wan..
    Jadi bukan membatasi client download dari proxy..
    Cmiiw
    stuju banget om...
    tp yg slama ini saya gunakan tinggal menandai paket yg masuk dari WAN (in interface) dgn Portnya.... slanjutnya di truskan ke queu buat di limit...
    jadi baik Proxy ke WAn dan Lokal Ke Wan langsung klimit tp dari Lokal ke proxy nga ada batasan..... itung2 nga ngurangin rule mangle...

    Mohon pencerahan om

  17. #644
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    To ALL:

    Sebenarnya cukup membatasi koneksi dari WAN maka keseluruhan interface baik itu proxy maupun LAN akan ter limit...
    Sementara dari LAN ke proxy di loss...
    Pendefinisian WAN to PROXY, WAN to LAN bisa disingkat dengan WAN saja disertai definisi port dan connections byte untuk memilah paket besar dan kecil yang nantinya akan dipakai untuk que..


    Regards,

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  19. #645
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    Click here to enlarge Originally Posted by dingo Click here to enlarge
    To ALL:

    Sebenarnya cukup membatasi koneksi dari WAN maka keseluruhan interface baik itu proxy maupun LAN akan ter limit...
    Sementara dari LAN ke proxy di loss...
    Pendefinisian WAN to PROXY, WAN to LAN bisa disingkat dengan WAN saja disertai definisi port dan connections byte untuk memilah paket besar dan kecil yang nantinya akan dipakai untuk que..


    Regards,
    scriptnya gimana maz.....Click here to enlarge

 

 
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