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  1. #556
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    Menurut saya enak bermain di port dari pada main di nice capek nyari ip game satu2 .. mending kalau bener.

    Coba kalau bermain di port .. pasti nggak akan salah...

    ibaratnya Port sebagai terowongan Click here to enlarge

    kalau kita pilih terowongan 1 tentu akan nyampai ke terowongan no 1 Click here to enlarge
    begitupun kalau no. 2 pasti di No,2 iya nggak!!!

    coba anda bayangkan berapa banyak IP games bertebaran .. tapi cuman beberapa Port yang di gunakan Click here to enlarge

    Contoh port PB ketika mengakses Pertama itui game pasti di Port TCP 39100-39200 .. tapi setelah stanndby pasti akan bermnain di port UDPO 40000-41000 jadi nggak capek ngumpulin nice atau torch ip Click here to enlarge

  2. #557
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    Click here to enlarge Originally Posted by qiuls_me Click here to enlarge
    Dear KK, Mohon maaf apabila posting saya sudah pernah dibahas sebelumnya.

    Saya sangat newbie dalam hal mikrotik. yang saya tanyakan apakah memungkinkan warnet 3 in 1 bisa menggunakan koneksi 1 Line speedy paket office unlimited 1 MB ? dan berapa PC klien maksimal yg bsa dgunakan ?

    Saya melihat warnet tetangga itu PC klien 13, bisa browsing, download, dan Game online. Perkiraan saya menggunakan koneksi speedy. saya test Download = 200kbps & Upload = 150 kbps. Untuk Download file dari IDWS 4,5 MB membutuhkan waktu = 6 Menit .Pada saat itu 13 PC client full semua dan tidak ada lag, lancar2 saja.

    Kira2 apakah layanan koneksi yang dipakai apakah menggunakan 2 Line speedy Office, karena saya bandingkan dengan kecepatan upload internet speedy office di Net saya Uploadnya cuma 150 kbps (dalam keadaan 0 Client ??????

    Mohon pencerahannya KK.
    Menurut saya enak bermain di port dari pada main di nice capek nyari ip game satu2 .. mending kalau bener.

    Coba kalau bermain di port .. pasti nggak akan salah...

    ibaratnya Port sebagai terowongan

    kalau kita pilih terowongan 1 tentu akan nyampai ke terowongan no 1
    begitupun kalau no. 2 pasti di No,2 iya nggak!!!

    coba anda bayangkan berapa banyak IP games bertebaran .. tapi cuman beberapa Port yang di gunakan

    Contoh port PB ketika mengakses Pertama itui game pasti di Port TCP 39100-39200 .. tapi setelah stanndby pasti akan bermnain di port UDP 40000-41000 jadi nggak capek ngumpulin nice atau torch ip

    Click here to enlarge

  3. #558
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    Click here to enlarge Originally Posted by medianet01 Click here to enlarge
    Mas dingo tolong koreksi setingan saya nih, kalau main poker kok sering lag ya mas, apa emang server pokernya yg lagi lag
    dan main PB sering kali dapat server penuh tolong, apa setingan saya salah atau emang servernya penuh
    Liat gini mata saya puyeng juga Click here to enlarge

    Yang pasti klo server penuh di PB itu maemang penuh...
    Poker lag, jika anda pengguna speedy dalam 2 minggu ini memang speedy lagi trouble...
    By pass proxy kok dscp=4???
    Regards,

  4. #559
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    Click here to enlarge Originally Posted by dingo Click here to enlarge
    Liat gini mata saya puyeng juga Click here to enlarge

    Yang pasti klo server penuh di PB itu maemang penuh...
    Poker lag, jika anda pengguna speedy dalam 2 minggu ini memang speedy lagi trouble...
    By pass proxy kok dscp=4???
    Regards,
    jadi malu diketawain ma mas dingo Click here to enlarge
    trus kalau bikin by pass proxy pake dscp brp mas, trus pengertian dscp itu apa sih Click here to enlarge

  5. #560
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    Click here to enlarge Originally Posted by medianet01 Click here to enlarge
    jadi malu diketawain ma mas dingo Click here to enlarge
    trus kalau bikin by pass proxy pake dscp brp mas, trus pengertian dscp itu apa sih Click here to enlarge
    Halah kok nanya lagi ...bukannya udah di jawab urusan dscp...Cape deh....Coba simak pertanyaan anda sendiri di page 36.
    Click here to enlarge

  6. #561
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    maz. kalo pake proxy external apa masih perlu buat mangle khusus untuk poker sama FB, kan udah kesimpen di proxynya maz.....Click here to enlarge
    maaf kalo pertanyaanya gak mutu....Click here to enlargeClick here to enlarge

  7. #562
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    Click here to enlarge Originally Posted by joko_kuno Click here to enlarge
    maz. kalo pake proxy external apa masih perlu buat mangle khusus untuk poker sama FB, kan udah kesimpen di proxynya maz.....Click here to enlarge
    maaf kalo pertanyaanya gak mutu....Click here to enlargeClick here to enlarge
    ya perlu untuk memprioritaskannya.. jadi yg lg browsing dan main poker ga saling tarik menarik BW...

  8. #563
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    Click here to enlarge Originally Posted by dingo Click here to enlarge
    Langsung aja ah.....
    Test running well di RB750 OS ver.4.5
    ISP= SAPIDI EXECUTIVE 512 - 2M

    Mangle:
    GAME
    contoh buat Point Blank, game lain sesuaikan aja port/ip nya
    chain=game action=mark-connection new-connection-mark=Game passthrough=yes protocol=tcp dst-address=203.89.146.0/23 dst-port=39190 comment="Point Blank"

    chain=game action=mark-connection new-connection-mark=Game passthrough=yes protocol=udp dst-address=203.89.146.0/23 dst-port=40000-40010

    chain=game action=mark-packet new-packet-mark=Game_pkt passthrough=no connection-mark=Game

    chain=prerouting action=jump jump-target=game

    POKER

    chain=forward action=mark-connection new-connection-mark=Poker_con passthrough=yes protocol=tcp dst-address-list=LOAD POKER comment="POKER"

    chain=forward action=mark-connection new-connection-mark=Poker_con passthrough=yes protocol=tcp content=statics.poker.static.zynga.com

    chain=forward action=mark-packet new-packet-mark=Poker passthrough=no connection-mark=Poker_con

    BROWSING


    chain=forward action=mark-connection new-connection-mark=http passthrough=yes protocol=tcp in-interface=WAN out-interface=Lan packet-mark=!Game_pkt connection-mark=!Game connection-bytes=0-262146 comment="BROWSE"

    chain=forward action=mark-packet new-packet-mark=http_pkt passthrough=no protocol=tcp connection-mark=http

    UPLOAD

    chain=prerouting action=mark-packet new-packet-mark=Upload passthrough=no protocol=tcp src-address=192.168.0.0/24 in-interface=Lan packet-mark=!icmp_pkt comment="UPLOAD"

    LIMIT DOWNLOAD

    chain=forward action=mark-connection new-connection-mark=Download passthrough=yes protocol=tcp in-interface=WAN out-interface=Lan packet-mark=!Game_pkt connection-mark=!Poker_con connection bytes=262146-4294967295 comment="LIMIT DOWNLOAD"

    chain=forward action=mark-packet new-packet-mark=Download_pkt passthrough=no packet-mark=!Game_pk> connection-mark=Download

    QUEUE

    queue type

    name="Download" kind=pcq pcq-rate=256000 pcq-limit=50 pcq-classifier=dst-address pcq-total-limit=2000

    name="Http" kind=pcq pcq-rate=1M pcq-limit=50 pcq-classifier=dst-address pcq-total-limit=2000

    name="Game" kind=pcq pcq-rate=0 pcq-limit=50 pcq-classifier=src-address,dst-address,src-port,dst-port pcq-total-limit=2000

    name="Upload" kind=pcq pcq-rate=0 pcq-limit=50 pcq-classifier=src-address pcq-total-limit=2000

    Queue Tree

    name="Main Browse" parent=Lan limit-at=0 priority=8 max-limit=1M burst-limit=0 burst-threshold=0 burst-time=0s

    name="Browse" parent=Main Browse packet-mark=http_pkt limit-at=0 queue=Http priority=8 max-limit=1M burst-limit=0 burst-threshold=0 burst-time=0s

    name="Game" parent=global-total packet-mark=Game_pkt limit-at=0 queue=Game priority=1 max-limit=0 burst-limit=0 burst-threshold=0 burst-time=0s

    name="Poker" parent=global-out packet-mark=Poker limit-at=0 queue=Game priority=3 max-limit=0 burst-limit=0 burst-threshold=0 burst-time=0s

    name="Download" parent=global-out packet-mark=Download_pkt limit-at=0 queue=Download priority=8 max-limit=256k burst-limit=0 burst-threshold=0 burst-time=0s

    name="Main Upload" parent=global-in limit-at=0 priority=8 max-limit=256k burst-limit=0 burst-threshold=0 burst-time=0s

    name="Upload" parent=Main Upload packet-mark=Upload limit-at=0 queue=Upload priority=8 max-limit=0 burst-limit=0 burst-threshold=0 burst-time=0s


    HASILNYA
    BROWSING 1Mbs bagi rata sekampung (baca: satu jaringan)
    DOWNLOAD 256Kbps bagi rata sekampung
    GAME seadanya bandwith sesuai kebutuhan sekampung
    POKER seadanya bandwith sesuai kebutuhan sekampung
    UPLOAD seadanya bandwith bagi rata sesuai kebutuhan sekampung

    GA PAKE PROXY

    DITUNGGU KOREKSI DAN REVIEWNYA.Click here to enlarge
    DITULIS JUGA DI

    nb: TIDAK BEKERJA PADA VERSI BAJAKAN !!!!
    Kalo kita pake setingan diatas bisa gk kita menambahkan setingan buat memisahkan bandwith trafic lokal dgn internasional mas, sedangkan kita cuman pake 1 line speedy. Kalau bisa gimana cara tutsnya mas
    Last edited by medianet01; 01-07-2010 at 21:01.

  9. #564
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    Click here to enlarge Originally Posted by putra_maiwa Click here to enlarge
    ya perlu untuk memprioritaskannya.. jadi yg lg browsing dan main poker ga saling tarik menarik BW...
    oh gitu yach mas putra.... ok dech, sekarang lagi buat mangle buat poker ma fb, kirain dah gak perlu maz........Click here to enlargeClick here to enlarge

  10. #565
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    Click here to enlarge Originally Posted by dingo Click here to enlarge
    nb: TIDAK BEKERJA PADA VERSI BAJAKAN !!!!
    ..lho di tempatku pake versi paktani kok luancar banget seh...dak ngelag blas....apa ada yg keliru yah..???........Click here to enlarge

  11. #566
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    PHP Code:
    [QUOTE=dingo;107509]Langsung aja ah.....
    [
    B][SIZE="5"]Test running well di RB750 OS ver.4.5
    ISP
    SAPIDI EXECUTIVE 512 2M[/SIZE][/B]
    [
    COLOR="Red"][B]Mangle:[/B][/COLOR]
    [
    B]GAME[/B]
    contoh buat Point Blankgame lain sesuaikan aja port/ip nya
    chain
    =game action=mark-connection new-connection-mark=Game passthrough=yes protocol=tcp dst-address=203.89.146.0/23 dst-port=39190 comment="Point Blank"

    chain=game action=mark-connection new-connection-mark=Game passthrough=yes protocol=udp dst-address=203.89.146.0/23 dst-port=40000-40010

    chain
    =game action=mark-packet new-packet-mark=Game_pkt passthrough=no connection-mark=Game

    chain
    =prerouting action=jump jump-target=game 

    [B]POKER[/B]

    chain=forward action=mark-connection new-connection-mark=Poker_con passthrough=yes protocol=tcp dst-address-list=LOAD POKER comment="POKER"
     
    chain=forward action=mark-connection new-connection-mark=Poker_con passthrough=yes protocol=tcp content=statics.poker.static.zynga.com 

    chain
    =forward action=mark-packet new-packet-mark=Poker passthrough=no connection-mark=Poker_con
    [B]
    BROWSING[/B]

    chain=forward action=mark-connection new-connection-mark=http passthrough=yes protocol=tcp in-interface=WAN out-interface=Lan packet-mark=!Game_pkt connection-mark=!Game connection-bytes=0-262146 comment="BROWSE"

    chain=forward action=mark-packet new-packet-mark=http_pkt passthrough=no protocol=tcp connection-mark=http

    [B]UPLOAD[/B]

    chain=prerouting action=mark-packet new-packet-mark=Upload passthrough=no protocol=tcp src-address=192.168.0.0/24 in-interface=Lan packet-mark=!icmp_pkt comment="UPLOAD"

    [B]LIMIT DOWNLOAD[/B]

    chain=forward action=mark-connection new-connection-mark=Download passthrough=yes protocol=tcp in-interface=WAN out-interface=Lan packet-mark=!Game_pkt connection-mark=!Poker_con connection bytes=262146-4294967295 comment="LIMIT DOWNLOAD"

    chain=forward action=mark-packet new-packet-mark=Download_pkt passthrough=no packet-mark=!Game_pkconnection-mark=Download 

    [B][COLOR="Red"]QUEUE [/COLOR][/B]

    [
    B]queue type[/B]

    name="Download" kind=pcq pcq-rate=256000 pcq-limit=50 pcq-classifier=dst-address pcq-total-limit=2000 

    name
    ="Http" kind=pcq pcq-rate=1M pcq-limit=50 pcq-classifier=dst-address pcq-total-limit=2000

    name
    ="Game" kind=pcq pcq-rate=0 pcq-limit=50 pcq-classifier=src-address,dst-address,src-port,dst-port pcq-total-limit=2000

    name
    ="Upload" kind=pcq pcq-rate=0 pcq-limit=50 pcq-classifier=src-address pcq-total-limit=2000

    [B]Queue Tree[/B]

    name="Main Browse" parent=Lan limit-at=0 priority=8 max-limit=1M burst-limit=0 burst-threshold=0 burst-time=0s 

    name
    ="Browse" parent=Main Browse packet-mark=http_pkt limit-at=0 queue=Http priority=8 max-limit=1M burst-limit=0 burst-threshold=0 burst-time=0s

    name
    ="Game" parent=global-total packet-mark=Game_pkt limit-at=0 queue=Game priority=1 max-limit=0 burst-limit=0 burst-threshold=0 burst-time=0s

    name
    ="Poker" parent=global-out packet-mark=Poker limit-at=0 queue=Game priority=3 max-limit=0 burst-limit=0 burst-threshold=0 burst-time=0s

    name
    ="Download" parent=global-out packet-mark=Download_pkt limit-at=0 queue=Download priority=8 max-limit=256k burst-limit=0 burst-threshold=0 burst-time=0s

    name
    ="Main Upload" parent=global-in limit-at=0 priority=8 max-limit=256k burst-limit=0 burst-threshold=0 burst-time=0s

    name
    ="Upload" parent=Main Upload packet-mark=Upload limit-at=0 queue=Upload priority=8 max-limit=0 burst-limit=0 burst-threshold=0 burst-time=0s


    [B]HASILNYA[/B]
    BROWSING 1Mbs bagi rata sekampung (bacasatu jaringan)
    DOWNLOAD 256Kbps bagi rata sekampung
    GAME seadanya bandwith sesuai kebutuhan sekampung
    POKER seadanya bandwith sesuai kebutuhan sekampung
    UPLOAD seadanya bandwith bagi rata sesuai kebutuhan sekampung

    GA PAKE PROXY

    DITUNGGU KOREKSI DAN REVIEWNYA
    .:th_phone:
    DITULIS JUGA DI [URL="http://nebulagame.wordpress.com"]SINI[/URL]

    [
    B][SIZE="5"]nbTIDAK BEKERJA PADA VERSI BAJAKAN !!!![/SIZE][/B][/QUOTE
    Click here to enlarge Originally Posted by dingo Click here to enlarge
    Aha...!!!
    Dengan proxy external ternyata makin josssss......
    Pake IPCOP versi 1.4.2.1
    diinstal di komputer jadul P3 900, Ram 256Mb, Hdd 40G (bekas MTk bajakan akhirnya bermanfaat juga)

    Asli manstabbbbb........
    Semua Queue running well termasuk limit dongdot....eh download (tinggal ubah ubah dikit)
    Load poker 5 detik doang sudah play Click here to enlargeClick here to enlarge
    yang diubah yang bag mana maz jadi pengen ganti kue tree nich maz....Click here to enlargeClick here to enlarge

  12. #567
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    Click here to enlarge Originally Posted by medianet01 Click here to enlarge
    Kalo kita pake setingan diatas bisa gk kita menambahkan setingan buat memisahkan bandwith trafic lokal dgn internasional mas, sedangkan kita cuman pake 1 line speedy. Kalau bisa gimana cara tutsnya mas
    SANGAT BISA, TINGGAL IMPORT nice SAJA, DETAILNYA PEMBAGIAN IIX DAN IX JG SUDAH TERSEBAR BANYAK DI TUTORIAL...MONGGO DI SIMAK SIMAK
    Click here to enlarge Originally Posted by awuawu Click here to enlarge
    ..lho di tempatku pake versi paktani kok luancar banget seh...dak ngelag blas....apa ada yg keliru yah..???........Click here to enlarge
    RASAKAN BEDANYA JIKA PAKE ORI BOSS...DAN SAYA GA YAKIN KLO PAK TANI GA TROUBLE Click here to enlarge

    Click here to enlarge Originally Posted by joko_kuno Click here to enlarge



    yang diubah yang bag mana maz jadi pengen ganti kue tree nich maz....Click here to enlargeClick here to enlarge
    YANG PASTI ADA SETTINGAN YG MENGARAH KE PROXY, MULAI DARI NAT, MANGLE, QUEUE....BANYAK YANG SHARE DI TUTORIAL JIKA LEBIH DETIL
    Last edited by dingo; 02-07-2010 at 23:29.

  13. The Following User Says Thank You to dingo For This Useful Post:


  14. #568
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    Click here to enlarge Originally Posted by dingo Click here to enlarge
    SANGAT BISA, TINGGAL IMPORT nice SAJA, DETAILNYA PEMBAGIAN IIX DAN IX JG SUDAH TERSEBAR BANYAK DI TUTORIAL...MONGGO DI SIMAK SIMAK

    RASAKAN BEDANYA JIKA PAKE ORI BOSS...DAN SAYA GA YAKIN KLO PAK TANI GA TROUBLE Click here to enlarge



    YANG PASTI ADA SETTINGAN YG MENGARAH KE PROXY, MULAI DARI NAT, MANGLE, QUEUE....BANYAK YANG SHARE DI TUTORIAL JIKA LEBIH DETIL
    setingan punya ane ada di maz, mohon untuk sudi diliat dan dikoreksi maz, coz ane bingung di masalah manglenya maz dan cara limit donlotnya biar hit proxy gak ikut kelimit Click here to enlargeClick here to enlarge........
    terima kasih sblumnya maz....

  15. #569
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    Click here to enlarge Originally Posted by dingo Click here to enlarge
    SANGAT BISA, TINGGAL IMPORT nice SAJA, DETAILNYA PEMBAGIAN IIX DAN IX JG SUDAH TERSEBAR BANYAK DI TUTORIAL...MONGGO DI SIMAK SIMAK
    apa seperti ini mas tutsnya memisahkan bandwith lokal dengan internasional dengan memakai internal proxy, mohon dikoreksi ya mas, mana tahu susunannya ada yg salah atau ada yg perlu ditambahkan dan dihapus sebelum dan sesudahnya saya ucapkan terima kasih byk atas bimbingannya
    [admin@warnet.medianet] > ip f m print
    Flags: X - disabled, I - invalid, D - dynamic
    0 ;;; Loss IP
    chain=forward action=mark-packet new-packet-mark=lim-down.p-wifi passthrough=no src-address=!192.168.2.2
    in-interface=Public out-interface=hotspot connection-bytes=131072-0

    1 chain=forward action=mark-packet new-packet-mark=lim-down.p passthrough=no src-address=!192.168.0.2
    in-interface=Public out-interface=Local connection-bytes=131072-0

    2 ;;; winbox
    chain=prerouting action=mark-connection new-connection-mark=conn_winbox passthrough=yes src-address=192.168.0.0/24
    layer7-protocol=winbox

    3 chain=prerouting action=mark-packet new-packet-mark=winbox passthrough=no connection-mark=conn_winbox

    4 ;;; Winbox-WIFI
    chain=prerouting action=mark-connection new-connection-mark=conn_winbox-wifi passthrough=yes
    src-address=192.168.2.0/24 layer7-protocol=winbox

    5 chain=prerouting action=mark-packet new-packet-mark=winbox-wifi passthrough=no connection-mark=conn_winbox-wifi

    6 ;;; Bypass Proxy
    chain=output action=mark-connection new-connection-mark=xchace-con passthrough=yes protocol=tcp
    src-address=192.168.0.0/24 src-port=3128 content=X-Cache: HIT dscp=12

    7 chain=output action=mark-connection new-connection-mark=xchace-con passthrough=yes protocol=tcp
    src-address=192.168.0.0/24 src-port=3128 content=X-Cache-Lookup: HIT dscp=12

    8 chain=output action=mark-packet new-packet-mark=xchace-packet passthrough=no connection-mark=xchace-con

    9 ;;; Bypass Proxy-WIFI
    chain=output action=mark-connection new-connection-mark=xchace-con-wifi passthrough=yes protocol=tcp
    src-address=192.168.2.0/24 src-port=3128 content=X-Cache: HIT dscp=12

    10 chain=output action=mark-connection new-connection-mark=xchace-con-wifi passthrough=yes protocol=tcp
    src-address=192.168.2.0/24 src-port=3128 content=X-Cache-Lookup: HIT dscp=12

    11 chain=output action=mark-packet new-packet-mark=xchace-packet-wifi passthrough=no connection-mark=xchace-con-wifi

    12 ;;; PING
    chain=prerouting action=mark-connection new-connection-mark=icmp-con passthrough=yes protocol=icmp
    src-address=192.168.0.0/24

    13 chain=prerouting action=change-dscp new-dscp=0 src-address=192.168.0.0/24 connection-mark=icmp-con

    14 chain=prerouting action=mark-packet new-packet-mark=icmp-pkt passthrough=yes connection-mark=icmp-con

    15 ;;; PING-WIFI
    chain=prerouting action=mark-connection new-connection-mark=icmp-con-wifi passthrough=yes protocol=icmp
    src-address=192.168.2.0/24

    16 chain=prerouting action=change-dscp new-dscp=0 src-address=192.168.2.0/24 connection-mark=icmp-con-wifi

    17 chain=prerouting action=mark-packet new-packet-mark=icmp-pkt-wifi passthrough=yes connection-mark=icmp-con-wifi

    18 ;;; Manipulasi DNS
    chain=prerouting action=mark-connection new-connection-mark=DNS_CON passthrough=yes protocol=tcp
    src-address=192.168.0.0/24 dst-port=53

    19 chain=prerouting action=mark-connection new-connection-mark=DNS_CON passthrough=yes protocol=udp
    src-address=192.168.0.0/24 dst-port=53

    20 chain=prerouting action=change-dscp new-dscp=0 src-address=192.168.0.0/24 connection-mark=DNS_CON

    21 chain=prerouting action=mark-packet new-packet-mark=DNS_PKT passthrough=yes connection-mark=DNS_CON

    22 ;;; Manipulasi DNS-WIFI
    chain=prerouting action=mark-connection new-connection-mark=DNS_CON-wifi passthrough=yes protocol=tcp
    src-address=192.168.2.0/24 dst-port=53

    23 chain=prerouting action=mark-connection new-connection-mark=DNS_CON-wifi passthrough=yes protocol=udp
    src-address=192.168.2.0/24 dst-port=53

    24 chain=prerouting action=change-dscp new-dscp=0 src-address=192.168.2.0/24 connection-mark=DNS_CON-wifi

    25 chain=prerouting action=mark-packet new-packet-mark=DNS_PKT-wifi passthrough=yes connection-mark=DNS_CON-wifi

    26 ;;; Local
    chain=prerouting action=mark-connection new-connection-mark=Local passthrough=yes connection-state=new
    in-interface=Local

    27 chain=prerouting action=mark-routing new-routing-mark=speedy passthrough=no in-interface=Local connection-mark=Local

    28 ;;; hotspot
    chain=prerouting action=mark-connection new-connection-mark=hotspot passthrough=yes connection-state=new
    in-interface=hotspot

    29 chain=prerouting action=mark-routing new-routing-mark=speedy passthrough=no in-interface=hotspot
    connection-mark=hotspot

    30 ;;; ALL CONN
    chain=prerouting action=mark-connection new-connection-mark=all_conn_down passthrough=yes dst-address-list=!All
    in-interface=Local

    31 chain=forward action=mark-connection new-connection-mark=all_conn_up passthrough=yes src-address-list=!All
    out-interface=Local

    32 chain=prerouting action=mark-packet new-packet-mark=all_pkt_down passthrough=yes connection-mark=all_conn_down

    33 chain=forward action=mark-packet new-packet-mark=all_pkt_up passthrough=yes connection-mark=all_conn_up

    34 ;;; ALL CONN-WIFI
    chain=prerouting action=mark-connection new-connection-mark=all_conn_down-wifi passthrough=yes dst-address-list=!All
    in-interface=hotspot

    35 chain=forward action=mark-connection new-connection-mark=all_conn_up-wifi passthrough=yes src-address-list=!All
    out-interface=hotspot

    36 chain=prerouting action=mark-packet new-packet-mark=all_pkt_down-wifi passthrough=yes
    connection-mark=all_conn_down-wifi

    37 chain=forward action=mark-packet new-packet-mark=all_pkt_up-wifi passthrough=yes connection-mark=all_conn_up-wifi

    38 ;;; IP Games
    chain=game action=mark-connection new-connection-mark=Game passthrough=yes protocol=tcp src-address=192.168.0.0/24
    dst-address-list=game

    39 chain=game action=mark-connection new-connection-mark=Game passthrough=yes protocol=udp src-address=192.168.0.0/24
    dst-address-list=game

    40 chain=game action=mark-packet new-packet-mark=Game_pkt passthrough=no connection-mark=Game

    41 ;;; IP Games-WIFI
    chain=game action=mark-connection new-connection-mark=Game-wifi passthrough=yes protocol=tcp
    src-address=192.168.2.0/24 dst-address-list=game

    42 chain=game action=mark-connection new-connection-mark=Game-wifi passthrough=yes protocol=udp
    src-address=192.168.2.0/24 dst-address-list=game

    43 chain=game action=mark-packet new-packet-mark=Game_pkt-wifi passthrough=no connection-mark=Game-wifi

    44 chain=prerouting action=jump jump-target=game

    ;;; POKER
    chain=forward action=mark-connection new-connection-mark=Poker_con passthrough=yes protocol=tcp src-address=192.168.0.0/24 dst-address-list=IPFB

    46 chain=forward action=mark-connection new-connection-mark=Poker_con passthrough=yes protocol=tcp src-address=192.168.0.0/24 content=statics.poker.static.zynga.com

    47 chain=forward action=mark-packet new-packet-mark=Poker passthrough=no connection-mark=Poker_con

    48 ;;; POKER-WIFI
    chain=forward action=mark-connection new-connection-mark=Poker_con-wifi passthrough=yes protocol=tcp src-address=192.168.2.0/24 dst-address-list=IPFB

    49 chain=forward action=mark-connection new-connection-mark=Poker_con-wifi passthrough=yes protocol=tcp src-address=192.168.2.0/24 content=statics.poker.static.zynga.co>

    50 chain=forward action=mark-packet new-packet-mark=Poker-wifi passthrough=no connection-mark=Poker_con-wifi

    63 ;;; -=Yahoo Messenger=-
    chain=prerouting action=mark-connection new-connection-mark=-=Yahoo Messenger=- passthrough=yes protocol=tcp
    src-address=192.168.0.0/24 dst-port=5050

    64 chain=prerouting action=mark-packet new-packet-mark=-=Yahoo Messenger=-pkt passthrough=no
    connection-mark=-=Yahoo Messenger=-

    65 ;;; -=Yahoo Messenger=-WIFI
    chain=prerouting action=mark-connection new-connection-mark=-=Yahoo Messenger=-wifi passthrough=yes protocol=tcp
    src-address=192.168.2.0/24 dst-port=5050

    66 chain=prerouting action=mark-packet new-packet-mark=-=Yahoo Messenger=-pkt-wifi passthrough=no
    connection-mark=-=Yahoo Messenger=-wifi

    67 ;;; Local
    chain=prerouting action=mark-connection new-connection-mark=con-ind passthrough=yes protocol=tcp
    dst-address-list=nice in-interface=Local dst-port=80 packet-mark=!Poker connection-mark=!Poker_con
    content=!

    68 chain=prerouting action=mark-packet new-packet-mark=direct_pkt passthrough=no protocol=tcp packet-mark=!Poker
    connection-mark=con-ind

    69 chain=output action=mark-packet new-packet-mark=direct_pkt passthrough=no out-interface=Local
    packet-mark=!xchace-packet connection-mark=con-ind

    70 ;;; Local-WIFI
    chain=prerouting action=mark-connection new-connection-mark=con-ind-wifi passthrough=yes protocol=tcp
    dst-address-list=nice in-interface=hotspot dst-port=80 packet-mark=!Poker-wifi connection-mark=!Poker_con-wifi
    content=!

    71 chain=prerouting action=mark-packet new-packet-mark=direct_pkt-wifi passthrough=no protocol=tcp
    packet-mark=!Poker-wifi connection-mark=con-ind-wifi

    72 chain=output action=mark-packet new-packet-mark=direct_pkt-wifi passthrough=no out-interface=hotspot
    packet-mark=!xchace-packet-wifi connection-mark=con-ind-wifi

    73 ;;; Internasional Service
    chain=prerouting action=mark-connection new-connection-mark=con-int passthrough=yes protocol=tcp
    dst-address-list=!nice in-interface=Local dst-port=80 packet-mark=!Poker connection-mark=!Poker_con
    content=!

    74 chain=prerouting action=mark-packet new-packet-mark=direct_pkt_int passthrough=no protocol=tcp packet-mark=!Poker
    connection-mark=con-int

    75 chain=output action=mark-packet new-packet-mark=direct_pkt_int passthrough=no out-interface=Local
    packet-mark=!xchace-packet connection-mark=con-int

    76 ;;; Internasional Service-WIFI
    chain=prerouting action=mark-connection new-connection-mark=con-int-wifi passthrough=yes protocol=tcp
    dst-address-list=!nice in-interface=hotspot dst-port=80 packet-mark=!Poker-wifi connection-mark=!Poker_con-wifi
    content=!

    77 chain=prerouting action=mark-packet new-packet-mark=direct_pkt_int-wifi passthrough=no protocol=tcp
    packet-mark=!Poker-wifi connection-mark=con-int-wifi

    78 chain=output action=mark-packet new-packet-mark=direct_pkt_int-wifi passthrough=no out-interface=hotspot
    packet-mark=!xchace-packet-wifi connection-mark=con-int-wifi

    79 ;;; Browsing
    chain=forward action=mark-connection new-connection-mark=Browsing passthrough=yes protocol=tcp in-interface=Public
    out-interface=Local packet-mark=!Game_pkt connection-mark=!Game connection-bytes=0-262146

    80 chain=forward action=mark-packet new-packet-mark=Browsing_pkt passthrough=no protocol=tcp connection-mark=Browsing

    81 ;;; Browsing-WIFI
    chain=forward action=mark-connection new-connection-mark=Browsing-wifi passthrough=yes protocol=tcp
    in-interface=Public out-interface=hotspot packet-mark=!Game_pkt-wifi connection-mark=!Game-wifi
    connection-bytes=0-262146

    82 chain=forward action=mark-packet new-packet-mark=Browsing_pkt-wifi passthrough=no protocol=tcp
    connection-mark=Browsing-wifi

    83 ;;; Upload
    chain=prerouting action=mark-packet new-packet-mark=Upload passthrough=no protocol=tcp in-interface=Local
    packet-mark=!icmp_pkt

    84 ;;; Upload-WIFI
    chain=prerouting action=mark-packet new-packet-mark=Upload-wifi passthrough=no protocol=tcp in-interface=hotspot
    packet-mark=!icmp-pkt-wifi

    85 ;;; Limit Download
    chain=postrouting action=mark-connection new-connection-mark=lim-down.c passthrough=yes protocol=tcp
    out-interface=Local packet-mark=!Poker connection-mark=!Poker_con connection-bytes=262144-4294967295

    86 chain=postrouting action=mark-packet new-packet-mark=lim-down.p passthrough=no protocol=tcp dst-address-list=!IPFB
    out-interface=Local packet-mark=!xchace-packet connection-mark=lim-down.c

    87 chain=output action=mark-packet new-packet-mark=lim-down.p passthrough=no protocol=tcp dst-address-list=!IPFB
    out-interface=Local packet-mark=!xchace-packet connection-mark=lim-down.c

    88 ;;; Limit Download-WIFI
    chain=postrouting action=mark-connection new-connection-mark=lim-down.c-wifi passthrough=yes protocol=tcp
    out-interface=hotspot packet-mark=!Poker-wifi connection-mark=!Poker_con-wifi connection-bytes=262144-4294967295

    89 chain=postrouting action=mark-packet new-packet-mark=lim-down.p-wifi passthrough=no protocol=tcp
    dst-address-list=!IPFB out-interface=hotspot packet-mark=!xchace-packet-wifi connection-mark=lim-down.c-wifi

    90 chain=output action=mark-packet new-packet-mark=lim-down.p-wifi passthrough=no protocol=tcp dst-address-list=!IPFB
    out-interface=hotspot packet-mark=!xchace-packet-wifi connection-mark=lim-down.c-wifi
    Last edited by medianet01; 04-07-2010 at 01:16.

  16. #570
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    Click here to enlarge Originally Posted by joko_kuno Click here to enlarge
    setingan punya ane ada di maz, mohon untuk sudi diliat dan dikoreksi maz, coz ane bingung di masalah manglenya maz dan cara limit donlotnya biar hit proxy gak ikut kelimit Click here to enlargeClick here to enlarge........
    terima kasih sblumnya maz....
    Menurut saya campur aduk chain pada suatu definisi trafik tidak dianjurkan...
    Dengan mark conection pada prerouting dan chain forward pada paket nya malah membingungkan mikrotiknya dalam mengolah data...CMIIW.
    Coba saja dibenahai dan pahami maksud setiap chain...definisi nya klo ga salah pernah saya tulis jg di thread ini...diubek aja mas

    Click here to enlarge Originally Posted by medianet01 Click here to enlarge
    apa seperti ini mas tutsnya memisahkan bandwith lokal dengan internasional dengan memakai internal proxy, mohon dikoreksi ya mas, mana tahu susunannya ada yg salah atau ada yg perlu ditambahkan dan dihapus sebelum dan sesudahnya saya ucapkan terima kasih byk atas bimbingannya
    [
    Komentar yang sama dengan diatas....chain yang berbaur tanpa jelas maksud dan tujuannya ...
    Untuk penggunaan nice saya kira benar, mungkin yg perlu dibenahi susunan mangle dan chainnya...
    Coba kasih screenshot winbox nya....

 

 
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