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  1. #541
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    Click here to enlarge Originally Posted by joko_kuno Click here to enlarge
    external mas..... waktu install pacth dah selesai kan maz.... kan harusnya dah maen ya.. eh kok masih update patch yang soun weapon ato apa gitu... jalanya cepet banget sampek error programe....... ane coba lagi tapi ane disable nat untuk proxy... eh, ternyata bisa maz...., kok gitu ya maz..... ntar takutnya klient pas update patch kayak gitu terussClick here to enlargeClick here to enlarge (pake deeprezzz)Click here to enlargeClick here to enlarge
    Jelas masalhnya di proxy...Coba perbaiki refresh pattern nya

  2. #542
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    Click here to enlarge Originally Posted by dingo Click here to enlarge
    Jelas masalhnya di proxy...Coba perbaiki refresh pattern nya
    refress patternya gimana maz.... Click here to enlarge
    game" OL yang bisa maen di PIV 2.6Ghz mem 256 vga onbord apa yach maz..... masak cuman crazy kart doank maz.....Click here to enlarge

  3. #543
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    Click here to enlarge Originally Posted by joko_kuno Click here to enlarge
    refress patternya gimana maz.... Click here to enlarge
    Lah yang setting proxynya sapa toh???
    Vga onboard anda relatif kecil barangkali ,liat aja digame nya minimum spek nya berapa...

  4. #544
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    Click here to enlarge Originally Posted by dingo Click here to enlarge
    Lah yang setting proxynya sapa toh???
    Vga onboard anda relatif kecil barangkali ,liat aja digame nya minimum spek nya berapa...
    yach ane sendiri nich maz.....Click here to enlargeClick here to enlarge cuman masih bingung ma penulisanya.......Click here to enlargeClick here to enlarge
    anu maz kayaknya driver vganya gak kuat buat render gambarnya........Click here to enlargeClick here to enlarge
    ok maz tak belajar refres pattern dulu.......Click here to enlargeClick here to enlarge anyway thanks maz.....

  5. #545
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    gan apakah kira2 sperti ini?
    add action=mark-connection chain=prerouting comment=HON disabled=no dst-address-list=HON dst-port=11031 new-connection-mark=HON_con passthrough=yes protocol=tcp
    add action=mark-connection chain=prerouting comment="" disabled=no dst-address-list=HON_UDP dst-port=11100-11125 new-connection-mark=HON_con passthrough=yes protocol=udp
    add action=mark-connection chain=prerouting comment="" disabled=no dst-address-list=HON_UDP dst-port=11440-11460 new-connection-mark=HON_con passthrough=yes protocol=udp
    add action=mark-packet chain=prerouting comment="" connection-mark=HON_con disabled=no new-packet-mark=HON passthrough=no
    mohon koreksinya gan

  6. #546
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    Click here to enlarge Originally Posted by dxDiag Click here to enlarge
    gan apakah kira2 sperti ini?


    mohon koreksinya gan
    Yup coba di test...harusnya ok dan ke tangkep di que...

  7. The Following User Says Thank You to dingo For This Useful Post:


  8. #547
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    Click here to enlarge Originally Posted by joko_kuno Click here to enlarge
    yach ane sendiri nich maz.....Click here to enlargeClick here to enlarge cuman masih bingung ma penulisanya.......Click here to enlargeClick here to enlarge
    anu maz kayaknya driver vganya gak kuat buat render gambarnya........Click here to enlargeClick here to enlarge
    ok maz tak belajar refres pattern dulu.......Click here to enlargeClick here to enlarge anyway thanks maz.....
    refresh pattern untuk wnet jangan terlalu lama. karena user ganti ganti. terkecuali dari situs situs tertentu yg dapat dikatakan pemakaian bersama, kalau facebook lebih baik jangan terlalu lama, karena warnet pengunjungnya selalu berganti ganti.
    kalau konsumennya tetap maka mungkin bisa kita terapkan waktu lama.

    untuk game online yg menggunakan vga dan memory kecil ada banyak. namun kebanyakan flash. untuk game2 yg sedang trend rata2 meminta spek cukup tinggi.


    Click here to enlarge Originally Posted by dxDiag Click here to enlarge
    gan apakah kira2 sperti ini?


    mohon koreksinya gan
    menggunakan que apa simple apa tree.

  9. #548
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    @ bang ucok karnadi, makek simple queue bang....

    @ dingo....masih sama gan, blon ada perubahan...di mangle sih full udah ketangkep....kira2 salahnya dimana ya gan...thx

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    ----deleted----
    Last edited by dxDiag; 26-06-2010 at 20:47.

  11. #550
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    kalau untuk HIT jangan menggunakan layer7 atau DSCP, karena sering mendapat masalah ... seperti lemot lah ... inilah itu lah Click here to enlarge coba pake forwarding aja Click here to enlarge

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    ----deleted----
    Last edited by dxDiag; 26-06-2010 at 20:46.

  13. #552
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    setting mangle, queue dan routing warnet+game online

    Master...mw nanya nih..bingung tentang gimna cara setting yg bener..uda nyari disana sini blom ktemu juga nih...

    Saya pake mikrotik yg di LB dgn metode nth, kondisi jaringan saya utk mangle game online :


    22 ;;; PointBlank
    chain=prerouting action=mark-connection new-connection-mark=PB
    passthrough=yes protocol=tcp in-interface=local/card dst-port=39190

    23 chain=prerouting action=mark-connection new-connection-mark=PB
    passthrough=yes protocol=tcp in-interface=local/card dst-port=39100

    24 chain=prerouting action=mark-connection new-connection-mark=PB
    passthrough=yes protocol=tcp in-interface=local/card dst-port=39110

    25 chain=prerouting action=mark-connection new-connection-mark=PB
    passthrough=yes protocol=tcp in-interface=local/card dst-port=39120

    26 chain=prerouting action=mark-connection new-connection-mark=PB
    passthrough=yes protocol=tcp in-interface=local/card dst-port=39220

    27 chain=prerouting action=mark-connection new-connection-mark=PB
    passthrough=yes protocol=tcp in-interface=local/card dst-port=49100

    28 chain=prerouting action=mark-connection new-connection-mark=PB
    passthrough=yes protocol=udp in-interface=local/card
    dst-port=40000-40010

    29 chain=prerouting action=mark-packet new-packet-mark=PointBlank
    passthrough=yes connection-mark=PB

    30 chain=prerouting action=accept dst-address-list=!Box PB

    31 chain=prerouting action=mark-routing new-routing-mark=GO1 passthrough=no connection-mark=PB

    [admin@MikroTik] > queue simple print
    Flags: X - disabled, I - invalid, D - dynamic
    0 name="PointBlank" dst-address=0.0.0.0/0 interface=all parent=none packet-marks=PointBlank direction=both priority=1
    queue=default-small/default-small limit-at=0/0 max-limit=64k/0 burst-limit=0/0 burst-threshold=0/0 burst-time=0s/0s
    total-queue=default-small

    1 name="Limit Billing" target-addresses=192.168.2.10/32 dst-address=0.0.0.0/0 interface=all parent=none direction=both
    priority=8 queue=default-small/default-small limit-at=0/0 max-limit=512k/2M burst-limit=0/0 burst-threshold=0/0 burst-time=0s/0s total-queue=default-small

    2 name="box1" target-addresses=192.168.2.11/32 dst-address=0.0.0.0/0 interface=all parent=none direction=both priority=8
    queue=default-small/default-small limit-at=0/0 max-limit=25k/150k burst-limit=0/0 burst-threshold=0/0 burst-time=0s/0s total-queue=default-small

    3 name="box2" target-addresses=192.168.2.12/32 dst-address=0.0.0.0/0 interface=all parent=none direction=both priority=8
    queue=default-small/default-small limit-at=0/0 max-limit=25k/150k burst-limit=0/0 burst-threshold=0/0 burst-time=0s/0s total-queue=default-small

    dst...

    [admin@MikroTik] > /ip route print
    Flags: X - disabled, A - active, D - dynamic, C - connect, S - static, r - rip, b - bgp, o - ospf, m - mme,
    B - blackhole, U - unreachable, P - prohibit
    # DST-ADDRESS PREF-SRC GATEWAY DISTANCE
    0 A S 0.0.0.0/0 192.168.3.1 1
    1 A S 0.0.0.0/0 192.168.3.1 1
    2 A S 0.0.0.0/0 192.168.1.1 1
    3 A S 0.0.0.0/0 192.168.1.1 1
    4 A S 0.0.0.0/0 192.168.1.1 1
    192.168.3.1
    5 ADC 192.168.1.0/24 192.168.1.2 public1/ob 0
    6 ADC 192.168.2.0/24 192.168.2.1 local/card 0
    7 ADC 192.168.3.0/24 192.168.3.2 public2/ob 0

    utuk game online saya arahkan ke modem 1 dan browsing/download di modem 2

    Masalah yg saya tmui dgn setting sperti ini :
    1. membutuhkan waktu yg relatif lama utk loggin
    2. ditengah2 permainan bisa putus/exit dari server dgn sndirinya
    3. lag

    Apa ada yg salah dgn settingan saya sperti diatas ?, mohon bantuannya ya teman2.... Click here to enlarge

  14. #553
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    Click here to enlarge Originally Posted by bebendayak Click here to enlarge
    Ikut nimbrung juga ya kebetulan saya NET 3 in 1 juga ( game online, browsing,download di 1 PC )Click here to enlarge

    mulai aja Niii settingan saya dengan 2 Speedy

    topologi
    Speedy1------->|MikroTik|--------Client
    ----------------|
    Speedy2------->|
    ----------------|
    Proxy Ubuntu-->|


    sini saya tidak bermain port game melainkan memisah kan ip game via Nice... yang mana ip yang tidak ada di nice list di lewatkan di speedy 1 nya
    untuk ip game hasih kumpulan ku
    Click here to enlarge Moga ada yang bahass hehehe, yang lain mana settingan nya sharing siniClick here to enlarge
    Dear KK, Mohon maaf apabila posting saya sudah pernah dibahas sebelumnya.

    Saya sangat newbie dalam hal mikrotik. yang saya tanyakan apakah memungkinkan warnet 3 in 1 bisa menggunakan koneksi 1 Line speedy paket office unlimited 1 MB ? dan berapa PC klien maksimal yg bsa dgunakan ?

    Saya melihat warnet tetangga itu PC klien 13, bisa browsing, download, dan Game online. Perkiraan saya menggunakan koneksi speedy. saya test Download = 200kbps & Upload = 150 kbps. Untuk Download file dari IDWS 4,5 MB membutuhkan waktu = 6 Menit .Pada saat itu 13 PC client full semua dan tidak ada lag, lancar2 saja.

    Kira2 apakah layanan koneksi yang dipakai apakah menggunakan 2 Line speedy Office, karena saya bandingkan dengan kecepatan upload internet speedy office di Net saya Uploadnya cuma 150 kbps (dalam keadaan 0 Client ??????

    Mohon pencerahannya KK.

  15. #554
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    Click here to enlarge Originally Posted by qiuls_me Click here to enlarge
    Dear KK, Mohon maaf apabila posting saya sudah pernah dibahas sebelumnya.

    Saya sangat newbie dalam hal mikrotik. yang saya tanyakan apakah memungkinkan warnet 3 in 1 bisa menggunakan koneksi 1 Line speedy paket office unlimited 1 MB ? dan berapa PC klien maksimal yg bsa dgunakan ?

    Saya melihat warnet tetangga itu PC klien 13, bisa browsing, download, dan Game online. Perkiraan saya menggunakan koneksi speedy. saya test Download = 200kbps & Upload = 150 kbps. Untuk Download file dari IDWS 4,5 MB membutuhkan waktu = 6 Menit .Pada saat itu 13 PC client full semua dan tidak ada lag, lancar2 saja.

    Kira2 apakah layanan koneksi yang dipakai apakah menggunakan 2 Line speedy Office, karena saya bandingkan dengan kecepatan upload internet speedy office di Net saya Uploadnya cuma 150 kbps (dalam keadaan 0 Client ??????

    Mohon pencerahannya KK.
    banyak sebab warnet tetangga lebih bagus..

    koneksi internet lancar..
    BW gede...
    pake PROXY dengan HIGT PREFORMANCE...
    firewall TOP JERR...

    jadi semua serba yahudd...Click here to enlarge
    klo mau tau lbh detail, tanyain aja langsung sm owner nya atau admin nyaClick here to enlarge

  16. #555
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    Mas dingo tolong koreksi setingan saya nih, kalau main poker kok sering lag ya mas, apa emang server pokernya yg lagi lag
    dan main PB sering kali dapat server penuh tolong, apa setingan saya salah atau emang servernya penuh
    [admin@warnet.medianet] /ip firewall mangle> print
    Flags: X - disabled, I - invalid, D - dynamic
    0 ;;; Loss IP
    chain=forward action=mark-packet new-packet-mark=lim-down.p passthrough=no src-address=!192.168.2.2 in-interface=Public out-interface=hotspot
    connection-bytes=131072-0
    1 chain=forward action=mark-packet new-packet-mark=lim-down.p passthrough=no src-address=!192.168.0.2 in-interface=Public out-interface=Local connection-bytes=131072-0
    2 ;;; winbox
    chain=prerouting action=mark-connection new-connection-mark=conn_winbox passthrough=yes src-address=192.168.0.0/24 layer7-protocol=winbox
    3 chain=prerouting action=mark-connection new-connection-mark=conn_winbox passthrough=yes src-address=192.168.2.0/24 layer7-protocol=winbox
    4 chain=prerouting action=mark-packet new-packet-mark=winbox passthrough=no connection-mark=conn_winbox
    5 ;;; Bypass Proxy
    chain=output action=mark-connection new-connection-mark=xchace-con passthrough=yes protocol=tcp src-address=192.168.0.0/24 src-port=8080 content=X-Cache: HIT dscp=4
    6 chain=output action=mark-connection new-connection-mark=xchace-con passthrough=yes protocol=tcp src-address=192.168.2.0/24 src-port=8080 content=X-Cache: HIT dscp=4
    7 chain=output action=mark-connection new-connection-mark=xchace-con passthrough=yes protocol=tcp src-address=192.168.0.0/24 src-port=8080 content=X-Cache-Lookup: HIT
    dscp=4
    8 chain=output action=mark-connection new-connection-mark=xchace-con passthrough=yes protocol=tcp src-address=192.168.2.0/24 src-port=8080 content=X-Cache-Lookup: HIT
    dscp=4
    9 chain=output action=mark-packet new-packet-mark=xchace-packet passthrough=no connection-mark=xchace-con
    10 ;;; PING
    chain=prerouting action=mark-connection new-connection-mark=icmp-con passthrough=yes protocol=icmp src-address=192.168.0.0/24
    11 chain=prerouting action=mark-connection new-connection-mark=icmp-con passthrough=yes protocol=icmp src-address=192.168.2.0/24
    12 chain=prerouting action=change-dscp new-dscp=0 src-address=192.168.0.0/24 connection-mark=icmp-con
    13 chain=prerouting action=change-dscp new-dscp=0 src-address=192.168.2.0/24 connection-mark=icmp-con
    14 chain=prerouting action=mark-packet new-packet-mark=icmp-pkt passthrough=yes connection-mark=icmp-con
    15 ;;; Manipulasi DNS
    chain=prerouting action=mark-connection new-connection-mark=DNS_CON passthrough=yes protocol=tcp src-address=192.168.0.0/24 dst-port=53
    16 chain=prerouting action=mark-connection new-connection-mark=DNS_CON passthrough=yes protocol=tcp src-address=192.168.2.0/24 dst-port=53
    17 chain=prerouting action=mark-connection new-connection-mark=DNS_CON passthrough=yes protocol=udp src-address=192.168.0.0/24 dst-port=53
    18 chain=prerouting action=mark-connection new-connection-mark=DNS_CON passthrough=yes protocol=udp src-address=192.168.2.0/24 dst-port=53
    19 chain=prerouting action=change-dscp new-dscp=0 src-address=192.168.0.0/24 connection-mark=DNS_CON
    20 chain=prerouting action=change-dscp new-dscp=0 src-address=192.168.2.0/24 connection-mark=DNS_CON
    21 chain=prerouting action=mark-packet new-packet-mark=DNS_PKT passthrough=yes connection-mark=DNS_CON
    22 ;;; ALL CONN
    chain=prerouting action=mark-connection new-connection-mark=all_conn_down passthrough=yes dst-address-list=!All in-interface=Local
    23 chain=prerouting action=mark-connection new-connection-mark=all_conn_down passthrough=yes dst-address-list=!All in-interface=hotspot
    24 chain=forward action=mark-connection new-connection-mark=all_conn_up passthrough=yes src-address-list=!All out-interface=Local
    25 chain=forward action=mark-connection new-connection-mark=all_conn_up passthrough=yes src-address-list=!All out-interface=hotspot
    26 chain=prerouting action=mark-packet new-packet-mark=all_pkt_down passthrough=yes connection-mark=all_conn_down
    27 chain=forward action=mark-packet new-packet-mark=all_pkt_up passthrough=yes connection-mark=all_conn_up
    28 ;;; IP Games
    chain=game action=mark-connection new-connection-mark=Game passthrough=yes protocol=tcp src-address=192.168.0.0/24 dst-address-list=game
    connection-mark=all_conn_down
    29 chain=game action=mark-connection new-connection-mark=Game passthrough=yes protocol=udp src-address=192.168.0.0/24 dst-address-list=game connection-mark=all_conn_dow>
    30 chain=game action=mark-connection new-connection-mark=Game passthrough=yes protocol=tcp src-address=192.168.2.0/24 dst-address-list=game connection-mark=all_conn_dow>
    31 chain=game action=mark-connection new-connection-mark=Game passthrough=yes protocol=udp src-address=192.168.2.0/24 dst-address-list=game connection-mark=all_conn_dow>
    32 ;;; Point Blank
    chain=game action=mark-connection new-connection-mark=Game passthrough=yes protocol=tcp dst-address=203.89.146.0/23 connection-mark=all_conn_down
    33 chain=game action=mark-connection new-connection-mark=Game passthrough=yes protocol=udp dst-address=203.89.146.0/23 connection-mark=all_conn_down
    34 chain=game action=mark-packet new-packet-mark=Game_pkt passthrough=no connection-mark=Game
    35 chain=prerouting action=jump jump-target=game
    36 ;;; Facebook App and GAMES
    chain=prerouting action=mark-connection new-connection-mark=Poker_con passthrough=yes protocol=tcp src-address=192.168.0.0/24 dst-address-list=IPFB
    connection-mark=all_conn_down
    37 chain=prerouting action=mark-connection new-connection-mark=Poker_con passthrough=yes protocol=tcp src-address=192.168.2.0/24 dst-address-list=IPFB
    connection-mark=all_conn_down
    38 chain=prerouting action=mark-connection new-connection-mark=Poker_con passthrough=yes protocol=tcp dst-port=80 connection-mark=all_conn_down
    content=http://www.facebook.com/
    39 chain=prerouting action=mark-connection new-connection-mark=Poker_con passthrough=yes protocol=tcp dst-port=80 connection-mark=all_conn_down content=apps.facebook.co>
    40 chain=prerouting action=mark-connection new-connection-mark=Poker_con passthrough=yes protocol=tcp dst-port=80 connection-mark=all_conn_down content=.fbcdn.net
    41 chain=prerouting action=mark-connection new-connection-mark=Poker_con passthrough=yes protocol=tcp dst-port=80 connection-mark=all_conn_down
    content=connect.facebook.com
    42 chain=prerouting action=mark-connection new-connection-mark=Poker_con passthrough=yes protocol=tcp dst-port=80 connection-mark=all_conn_down content=api.facebook.com
    43 chain=prerouting action=mark-connection new-connection-mark=Poker_con passthrough=yes protocol=tcp dst-port=80 connection-mark=all_conn_down content=static.zynga.com
    44 chain=prerouting action=mark-connection new-connection-mark=Poker_con passthrough=yes protocol=tcp dst-port=80 connection-mark=all_conn_down content=poker.zynga.com
    45 ;;; PKT-MARK FB & POKER
    chain=forward action=mark-packet new-packet-mark=Poker passthrough=no connection-mark=Poker_con
    46 ;;; Twitter
    chain=prerouting action=mark-connection new-connection-mark=TwLoss passthrough=yes protocol=tcp dst-port=80 content=twitter.com
    47 chain=prerouting action=mark-connection new-connection-mark=TwLoss passthrough=yes protocol=tcp dst-port=80 content=twimg.com
    48 chain=prerouting action=mark-packet new-packet-mark=Tw_packet passthrough=no connection-mark=TwLoss
    49 ;;; Friendster
    chain=prerouting action=mark-connection new-connection-mark=FSLoss passthrough=yes protocol=tcp dst-port=80 content=http://www.friendster.com
    50 chain=prerouting action=mark-connection new-connection-mark=FSLoss passthrough=yes protocol=tcp dst-port=80 content=images.friendster.com
    51 chain=prerouting action=mark-packet new-packet-mark=FS_packet passthrough=no connection-mark=FSLoss
    52 ;;; -=Yahoo Messenger=-
    chain=prerouting action=mark-connection new-connection-mark=-=Yahoo Messenger=- passthrough=yes protocol=tcp dst-port=5050 connection-mark=all_conn_down
    53 chain=forward action=mark-packet new-packet-mark=-=Yahoo Messenger=-pkt passthrough=no connection-mark=-=Yahoo Messenger=-
    54 ;;; Local
    chain=prerouting action=mark-connection new-connection-mark=con-ind passthrough=yes protocol=tcp dst-address-list=nice in-interface=Local dst-port=80
    packet-mark=!Poker connection-mark=!Poker_con content=!
    55 chain=prerouting action=mark-connection new-connection-mark=con-ind passthrough=yes protocol=tcp dst-address-list=nice in-interface=hotspot dst-port=80
    packet-mark=!Poker connection-mark=!Poker_con content=!
    56 chain=prerouting action=mark-packet new-packet-mark=direct_pkt passthrough=no protocol=tcp packet-mark=!Poker connection-mark=con-ind
    57 chain=output action=mark-packet new-packet-mark=direct_pkt passthrough=no out-interface=Local packet-mark=!xchace-packet connection-mark=con-ind
    58 chain=output action=mark-packet new-packet-mark=direct_pkt passthrough=no out-interface=hotspot packet-mark=!xchace-packet connection-mark=con-ind
    59 ;;; Internasional Service
    chain=prerouting action=mark-connection new-connection-mark=con-int passthrough=yes protocol=tcp dst-address-list=!nice in-interface=Local dst-port=80
    packet-mark=!Poker connection-mark=!Poker_con content=!
    60 chain=prerouting action=mark-connection new-connection-mark=con-int passthrough=yes protocol=tcp dst-address-list=!nice in-interface=hotspot dst-port=80
    packet-mark=!Poker connection-mark=!Poker_con content=!
    61 chain=prerouting action=mark-packet new-packet-mark=direct_pkt_int passthrough=no protocol=tcp packet-mark=!Poker connection-mark=con-int
    62 chain=output action=mark-packet new-packet-mark=direct_pkt_int passthrough=no out-interface=Local packet-mark=!xchace-packet connection-mark=con-int
    63 chain=output action=mark-packet new-packet-mark=direct_pkt_int passthrough=no out-interface=hotspot packet-mark=!xchace-packet connection-mark=con-int
    64 ;;; Upload
    chain=prerouting action=mark-packet new-packet-mark=Upload passthrough=no protocol=tcp in-interface=Local packet-mark=!icmp_pkt
    65 chain=prerouting action=mark-packet new-packet-mark=Upload passthrough=no protocol=tcp in-interface=hotspot packet-mark=!icmp_pkt
    66 ;;; Limit Download
    chain=postrouting action=mark-connection new-connection-mark=lim-down.c passthrough=yes protocol=tcp out-interface=Local packet-mark=!Poker
    connection-mark=!Poker_con connection-bytes=262144-4294967295
    67 chain=postrouting action=mark-connection new-connection-mark=lim-down.c passthrough=yes protocol=tcp out-interface=hotspot packet-mark=!Poker
    connection-mark=!Poker_con connection-bytes=262144-4294967295
    68 chain=postrouting action=mark-packet new-packet-mark=lim-down.p passthrough=no protocol=tcp dst-address-list=!IPFB out-interface=Local packet-mark=!xchace-packet
    connection-mark=lim-down.c
    69 chain=postrouting action=mark-packet new-packet-mark=lim-down.p passthrough=no protocol=tcp dst-address-list=!IPFB out-interface=hotspot packet-mark=!xchace-packet
    connection-mark=lim-down.c
    70 chain=output action=mark-packet new-packet-mark=lim-down.p passthrough=no protocol=tcp dst-address-list=!IPFB out-interface=Local packet-mark=!xchace-packet
    connection-mark=lim-down.c
    71 chain=output action=mark-packet new-packet-mark=lim-down.p passthrough=no protocol=tcp dst-address-list=!IPFB out-interface=hotspot packet-mark=!xchace-packet
    connection-mark=lim-down.c
    72 ;;; Local
    chain=prerouting action=mark-connection new-connection-mark=Local passthrough=yes connection-state=new in-interface=Local
    73 chain=prerouting action=mark-routing new-routing-mark=speedy passthrough=no in-interface=Local connection-mark=Local
    74 ;;; hotspot
    chain=prerouting action=mark-connection new-connection-mark=hotspot passthrough=yes connection-state=new in-interface=hotspot
    75 chain=prerouting action=mark-routing new-routing-mark=speedy passthrough=no in-interface=hotspot connection-mark=hotspot

    [admin@warnet.medianet] /ip firewall filter> print
    Flags: X - disabled, I - invalid, D - dynamic
    0 X ;;; place hotspot rules here
    chain=unused-hs-chain action=passthrough
    1 ;;; ANTI NETCUT
    chain=input action=accept protocol=tcp src-address=61.213.183.1-61.213.183.254 dst-port=0-65535
    2 ;;; ANTI NETCUT
    chain=input action=accept protocol=tcp src-address=67.195.134.1-67.195.134.254 dst-port=0-65535
    3 ;;; ANTI NETCUT
    chain=input action=accept protocol=tcp src-address=68.142.233.1-68.142.233.254 dst-port=0-65535
    4 ;;; ANTI NETCUT
    chain=input action=accept protocol=tcp src-address=68.180.217.1-68.180.217.254 dst-port=0-65535
    5 ;;; ANTI NETCUT
    chain=input action=accept protocol=tcp src-address=203.84.204.1-203.84.204.254 dst-port=0-65535
    6 ;;; ANTI NETCUT
    chain=input action=accept protocol=tcp src-address=69.63.176.1-69.63.176.254 dst-port=0-65535
    7 ;;; ANTI NETCUT
    chain=input action=accept protocol=tcp src-address=69.63.181.1-69.63.181.254 dst-port=0-65535
    8 ;;; ANTI NETCUT
    chain=input action=accept protocol=tcp src-address=63.245.209.1-63.245.209.254 dst-port=0-65535
    9 ;;; ANTI NETCUT
    chain=input action=accept protocol=tcp src-address=63.245.213.1-63.245.213.254 dst-port=0-65535
    10 chain=input action=drop connection-state=invalid
    11 ;;; default configuration (anti netcut, defaultnya accept)
    chain=input action=accept protocol=icmp
    12 chain=input action=accept protocol=udp
    13 chain=input action=accept in-interface=Local
    14 chain=input action=accept in-interface=hotspot
    15 chain=input action=accept in-interface=Public
    16 ;;; Allow semua akses internet to Local
    chain=forward action=accept dst-address=192.168.0.0/24 in-interface=Public out-interface=Local
    17 ;;; Allow semua akses internet to Local
    chain=forward action=accept dst-address=192.168.2.0/24 in-interface=Public out-interface=hotspot
    18 ;;; Allow Remote winbox dari Publik
    chain=input action=accept protocol=tcp in-interface=Public dst-port=8291
    19 ;;; Allow DNS Traffic
    chain=input action=accept protocol=udp in-interface=Public src-port=53
    20 ;;; Allow Ping Traceroute Traffic
    chain=input action=accept protocol=icmp in-interface=Public
    21 ;;; Log Ip Yang Di Tolak
    chain=input action=add-src-to-address-list connection-state=new address-list=spam address-list-timeout=30m in-interface=Public
    22 ;;; Drop Semua Akses yang tidak di ijinkan
    chain=input action=drop in-interface=Public
    23 ;;; drop invalid connections
    chain=input action=drop connection-state=invalid
    24 ;;; Block to Proxy
    chain=input action=drop protocol=tcp src-address=!192.168.0.0/24 src-port=1024-65535 dst-port=8080
    25 ;;; Block to Proxy
    chain=input action=drop protocol=tcp src-address=!192.168.2.0/24 src-port=1024-65535 dst-port=8080
    26 ;;; Trinoo
    chain=input action=drop protocol=udp dst-port=12667
    27 ;;; Trinoo
    chain=input action=drop protocol=udp dst-port=27665
    28 ;;; Trinoo
    chain=input action=drop protocol=udp dst-port=31335
    29 ;;; Trinoo
    chain=input action=drop protocol=udp dst-port=27444
    30 ;;; Trinoo
    chain=input action=drop protocol=udp dst-port=34555
    31 ;;; Trinoo
    chain=input action=drop protocol=udp dst-port=35555
    32 ;;; Trinoo
    chain=input action=drop protocol=tcp dst-port=27444
    33 ;;; Trinoo
    chain=input action=drop protocol=tcp dst-port=27665
    34 ;;; Trinoo
    chain=input action=drop protocol=tcp dst-port=31335
    35 ;;; Trinoo
    chain=input action=drop protocol=tcp dst-port=31846
    36 ;;; Trinoo
    chain=input action=drop protocol=tcp dst-port=34555
    37 ;;; Trinoo
    chain=input action=drop protocol=tcp dst-port=35555
    38 ;;; Allow Established connections
    chain=input action=accept connection-state=established
    39 ;;; Allow UDP
    chain=input action=accept protocol=udp
    40 ;;; Allow ICMP
    chain=input action=accept protocol=icmp
    41 ;;; Allow access to router from known network
    chain=input action=accept src-address=192.168.0.0/24
    42 ;;; Allow access to router from known network
    chain=input action=accept src-address=192.168.2.0/24
    43 ;;; Drop anything else
    chain=input action=drop
    44 ;;; drop invalid connections
    chain=forward action=drop connection-state=invalid protocol=tcp
    45 ;;; allow already established connections
    chain=forward action=accept connection-state=established
    46 ;;; allow related connections
    chain=forward action=accept connection-state=related
    47 chain=forward action=drop src-address=0.0.0.0/8
    48 chain=forward action=drop dst-address=0.0.0.0/8
    49 chain=forward action=drop src-address=127.0.0.0/8
    50 chain=forward action=drop dst-address=127.0.0.0/8
    51 chain=forward action=drop src-address=224.0.0.0/3
    52 chain=forward action=drop dst-address=224.0.0.0/3
    53 chain=forward action=jump jump-target=tcp protocol=tcp
    54 chain=forward action=jump jump-target=udp protocol=udp
    55 chain=forward action=jump jump-target=icmp protocol=icmp
    56 ;;; Poker
    chain=tcp action=add-dst-to-address-list protocol=tcp src-address=192.168.0.0/24 address-list=IPFB address-list-timeout=2h dst-port=843,9339
    57 chain=tcp action=add-dst-to-address-list protocol=tcp src-address=192.168.2.0/24 address-list=IPFB address-list-timeout=2h dst-port=843,9339
    58 ;;; Games
    chain=tcp action=add-dst-to-address-list protocol=tcp src-address=192.168.0.0/24 address-list=game address-list-timeout=2h dst-port=39100,39110,39220,39190,49100,15001,15002,189 01-18909,1818,29000,5105,3010,2001
    59 chain=udp action=add-dst-to-address-list protocol=udp src-address=192.168.0.0/24 address-list=game address-list-timeout=2h dst-port=40000-40010
    60 chain=tcp action=add-dst-to-address-list protocol=tcp src-address=192.168.2.0/24 address-list=game address-list-timeout=2h dst-port=39100,39110,39220,39190,49100,15001,15002,189 01-18909,1818,29000,5105,3010,2001
    61 chain=udp action=add-dst-to-address-list protocol=udp src-address=192.168.2.0/24 address-list=game address-list-timeout=2h dst-port=40000-40010

 

 
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