Follow us on...
Follow us on G+ Follow us on Twitter Follow us on Facebook Watch us on YouTube
Register
Results 1 to 8 of 8
  1. #1
    Status
    Offline
    Uchie's Avatar
    Baru Gabung
    Join Date
    Mar 2012
    Location
    Bandung - Indonesia
    Posts
    7
    Reviews
    Read 0 Reviews
    Downloads
    0
    Uploads
    0
    Feedback Score
    0

    Enable Web Proxy Internal, kadang susah login game online.

    Para master dan para suhu yang terhormat.
    Ane mau nanya perihal web proxy internal di mikrotik. kalo di enable game online produk megaxus khususnya game Crossfire, kadang jadi susah login (login agak lama), kira-kira 5 menit baru masuk, tetapi kalo web proxy di disable loading normal. port-port game online termasuk crossfire sudah di mangle-kan. tapi tetep loading gamenya lama. kira-kira bagaimana yah supaya game crossfire tetep loadingnya normal walaupun web proxy internal di enable kan .. ? Click here to enlarge

  2. #2
    Status
    Offline
    dhopack's Avatar
    Forum Guru
    Join Date
    Dec 2010
    Location
    KUDUS
    Posts
    1,919
    Reviews
    Read 0 Reviews
    Downloads
    2
    Uploads
    0
    Feedback Score
    0
    pake RB atau PCrouter? kalo RB ngeri cpu loadnya, menurut saya mending pake external proxy aja biar maknyusss, dengan ext proxy bisa dioprek sesuai kemauan dan kemampuan adminya, dan yang pasti biar client pada puas hehehe Click here to enlarge

  3. #3
    Status
    Offline
    putra_maiwa's Avatar
    Forum Guru
    Join Date
    Sep 2009
    Posts
    1,298
    Reviews
    Read 0 Reviews
    Downloads
    0
    Uploads
    0
    Feedback Score
    0
    port-port game yg sdh dimanglekan loncat ke wan aja (gak singgah ke proxy dl)

  4. #4
    Status
    Offline
    Uchie's Avatar
    Baru Gabung
    Join Date
    Mar 2012
    Location
    Bandung - Indonesia
    Posts
    7
    Reviews
    Read 0 Reviews
    Downloads
    0
    Uploads
    0
    Feedback Score
    0
    Pake PC Router gan, sy maunya pake eksternal proxy gan, berhubung keterbatasan dana. ya sementara pake web proxy internal dulu. Click here to enlarge

    ---------- Post added at 20:06 ---------- Previous post was at 20:04 ----------

    Click here to enlarge Originally Posted by putra_maiwa Click here to enlarge
    port-port game yg sdh dimanglekan loncat ke wan aja (gak singgah ke proxy dl)
    cara meloncatkan ke WAN, gmn Gan ...? (newbie) Click here to enlarge

  5. #5
    Status
    Offline
    dhopack's Avatar
    Forum Guru
    Join Date
    Dec 2010
    Location
    KUDUS
    Posts
    1,919
    Reviews
    Read 0 Reviews
    Downloads
    2
    Uploads
    0
    Feedback Score
    0
    Click here to enlarge Originally Posted by Uchie Click here to enlarge
    Pake PC Router gan, sy maunya pake eksternal proxy gan, berhubung keterbatasan dana. ya sementara pake web proxy internal dulu. ...
    kalo webproxy internalnya pcrouter sih mending daripd internalnya RB, pake MT versi berapa?

  6. #6
    Status
    Offline
    Uchie's Avatar
    Baru Gabung
    Join Date
    Mar 2012
    Location
    Bandung - Indonesia
    Posts
    7
    Reviews
    Read 0 Reviews
    Downloads
    0
    Uploads
    0
    Feedback Score
    0
    Click here to enlarge Originally Posted by dhopack Click here to enlarge
    kalo webproxy internalnya pcrouter sih mending daripd internalnya RB, pake MT versi berapa?
    pake MT v.3.22 gan versi crackan.

    ---------- Post added at 13:30 ---------- Previous post was at 13:15 ----------

    Ini Gan Settingan MTnya, :
    [admin@MikroTik] > ip proxy print
    enabled: yes
    src-address: 0.0.0.0
    port: 8080
    parent-proxy: 0.0.0.0
    parent-proxy-port: 0
    cache-administrator: "onlinestationbe@yahoo.co.id"
    max-cache-size: unlimited
    cache-on-disk: yes
    max-client-connections: 1000
    max-server-connections: 1000
    max-fresh-time: 3d
    serialize-connections: no
    always-from-cache: yes
    cache-hit-dscp: 4
    cache-drive: sata1

    [admin@MikroTik] > ip firewall nat print
    Flags: X - disabled, I - invalid, D - dynamic
    0 ;;; Test HTTP Transparents Proxy Via Proxy BE@Net
    chain=dstnat action=redirect to-ports=8080 protocol=tcp src-address=192.168.0.0/24 in-interface=local dst-port=80 connection-mark=http_BE@Net

    1 chain=dstnat action=redirect to-ports=8080 protocol=tcp src-address=192.168.0.0/24 in-interface=local dst-port=3128

    2 chain=dstnat action=redirect to-ports=8080 protocol=tcp src-address=192.168.0.0/24 in-interface=local dst-port=8080

    3 ;;; Masquerade All Client
    chain=srcnat action=masquerade src-address=192.168.0.0/24 out-interface=public

    4 ;;; Direct DNS Via Proxy Speedy
    chain=dstnat action=redirect to-ports=8080 protocol=tcp src-address=192.168.0.0/24 in-interface=local dst-port=53 packet-mark=dns connection-mark=dns_BE@Net

    [admin@MikroTik] > ip firewall mangle print
    Flags: X - disabled, I - invalid, D - dynamic
    0 ;;; PointBlank UDP Open Port List Address Game Online BE@Net
    chain=prerouting action=mark-connection new-connection-mark=PointBlank_BE@Net passthrough=yes protocol=udp dst-address=203.89.146.0/23 dst-port=40000-40010

    1 ;;; PointBlank TCP Open Port List Address Game Online BE@Net
    chain=prerouting action=mark-connection new-connection-mark=PointBlank_BE@Net passthrough=yes protocol=tcp dst-address=203.89.146.0/23
    dst-port=39100,39110,39220,39190,49100

    2 chain=prerouting action=mark-packet new-packet-mark=PB passthrough=no connection-mark=PointBlank_BE@Net

    3 ;;; LostSaga UDP Open Port List Address Game Online BE@Net
    chain=prerouting action=mark-connection new-connection-mark=LostSaga_BE@Net passthrough=yes protocol=udp dst-port=14009-14010

    4 ;;; LostSaga TCP Open Port List Address Game Online BE@Net
    chain=prerouting action=mark-connection new-connection-mark=LostSaga_BE@Net passthrough=yes protocol=tcp dst-port=14009-14010

    5 chain=prerouting action=mark-packet new-packet-mark=LS passthrough=no connection-mark=LostSaga_BE@Net

    6 ;;; KartRider UDP Open Port List Address Game Online BE@Net
    chain=prerouting action=mark-connection new-connection-mark=KartRider_BE@Net passthrough=yes protocol=udp dst-port=39311

    7 ;;; KartRider TCP Open Port List Address Game Online BE@Net
    chain=prerouting action=mark-connection new-connection-mark=KartRider_BE@Net passthrough=yes protocol=tcp dst-port=39311

    8 chain=prerouting action=mark-packet new-packet-mark=KR passthrough=no connection-mark=KartRider_BE@Net

    9 ;;; Crossfire UDP Open Port List Address Game Online BE@Net
    chain=prerouting action=mark-connection new-connection-mark=Crossfire_BE@Net passthrough=yes protocol=udp dst-port=12020-12080,13000-13080

    10 ;;; Crossfire TCP Open Port List Address Game Online BE@Net
    chain=prerouting action=mark-connection new-connection-mark=Crossfire_BE@Net passthrough=yes protocol=tcp dst-port=10009,13008,16666,28012

    11 chain=prerouting action=mark-packet new-packet-mark=CF passthrough=no connection-mark=Crossfire_BE@Net

    12 ;;; Xshot UDP Open Port List Address Game Online BE@Net
    chain=prerouting action=mark-connection new-connection-mark=Xshot_BE@Net passthrough=yes protocol=udp dst-port=7777-7977,30000

    13 ;;; Xshot TCP Open Port List Address Game Online BE@Net
    chain=prerouting action=mark-connection new-connection-mark=Xshot_BE@Net passthrough=yes protocol=tcp dst-port=7341-7350,7451

    14 chain=prerouting action=mark-packet new-packet-mark=XSHOT passthrough=no connection-mark=Xshot_BE@Net
    15 ;;; Ayo Dance TCP Open Port List Address Game Online BE@Net
    chain=prerouting action=mark-connection new-connection-mark=AyoDance_BE@Net passthrough=yes protocol=tcp dst-address=122.102.48.0/24
    dst-port=18901,18902,18903,18904,18905,18906,18907,189 08,18909

    16 chain=prerouting action=mark-packet new-packet-mark=Ayo-Dance passthrough=no connection-mark=AyoDance_BE@Net

    17 ;;; Zynga Poker TCP Open Port List Address Game Online BE@Net
    chain=prerouting action=mark-connection new-connection-mark=ZyngaPoker_BE@Net passthrough=yes protocol=tcp dst-port=843,9339

    18 chain=prerouting action=mark-packet new-packet-mark=Zynga-Poker passthrough=no connection-mark=ZyngaPoker_BE@Net

    19 ;;; Empire & Allies TCP Open Port List Address Game Online BE@Net
    chain=prerouting action=mark-connection new-connection-mark=Empire&Allies_BE@Net passthrough=yes protocol=tcp dst-port=8890

    20 chain=prerouting action=mark-packet new-packet-mark=Empire-Allies passthrough=no connection-mark=Empire&Allies_BE@Net

    21 ;;; CastleVille TCP Open Port List Address Game Online BE@Net
    chain=prerouting action=mark-connection new-connection-mark=CastleVille_BE@Net passthrough=yes protocol=tcp dst-port=8890

    22 chain=prerouting action=mark-packet new-packet-mark=Castle-Ville passthrough=no connection-mark=CastleVille_BE@Net

    23 ;;; Test HTTP Transparents Proxy Via Proxy BE@Net
    chain=prerouting action=mark-connection new-connection-mark=http_BE@Net passthrough=yes protocol=tcp dst-port=80

    24 chain=prerouting action=mark-connection new-connection-mark=http_BE@Net passthrough=yes protocol=tcp dst-port=443

    25 ;;; Direct DNS Via Proxy Speedy
    chain=prerouting action=mark-connection new-connection-mark=dns_BE@Net passthrough=yes protocol=tcp dst-port=53

    26 chain=prerouting action=mark-connection new-connection-mark=dns_BE@Net passthrough=yes protocol=udp dst-port=53

    27 ;;; Direct Yahoo Messenger Via Proxy Speedy
    chain=prerouting action=mark-connection new-connection-mark=ym_BE@Net passthrough=yes protocol=tcp dst-port=5050-5061

    28 ;;; Open Port List Address BE@Net
    chain=prerouting action=mark-connection new-connection-mark=irc_BE@Net passthrough=yes protocol=tcp dst-port=6000-7000

    29 chain=prerouting action=mark-connection new-connection-mark=mt_BE@Net passthrough=yes protocol=tcp dst-port=8291

    30 chain=prerouting action=mark-connection new-connection-mark=email_BE@Net passthrough=yes protocol=tcp dst-port=110
    31 chain=prerouting action=mark-connection new-connection-mark=email_BE@Net passthrough=yes protocol=tcp dst-port=25

    32 chain=prerouting action=mark-connection new-connection-mark=ssh_BE@Net passthrough=yes protocol=tcp dst-port=22

    33 chain=prerouting action=mark-packet new-packet-mark=http passthrough=no connection-mark=http_BE@Net dscp=4

    34 chain=prerouting action=mark-packet new-packet-mark=dns passthrough=no connection-mark=dns_BE@Net

    35 chain=prerouting action=mark-packet new-packet-mark=ym passthrough=no connection-mark=ym_BE@Net

    36 chain=prerouting action=mark-packet new-packet-mark=irc passthrough=no connection-mark=irc_BE@Net

    37 chain=prerouting action=mark-packet new-packet-mark=mt passthrough=no connection-mark=mt_BE@Net

    38 chain=prerouting action=mark-packet new-packet-mark=email passthrough=no connection-mark=email_BE@Net

    39 chain=prerouting action=mark-packet new-packet-mark=ssh passthrough=no connection-mark=ssh_BE@Net

    40 ;;; BE@Net Test Level Up Traffic Internet Local Network
    chain=prerouting action=mark-packet new-packet-mark=BE@Net-test-up passthrough=no src-address=192.168.0.0/24

    41 ;;; BE@Net Test Level Up Bandwidht Speedy
    chain=forward action=mark-connection new-connection-mark=BE@Net-test-config passthrough=yes src-address=192.168.1.0/24

    42 ;;; Down Bandwidht Speedy Direct Configuration
    chain=forward action=mark-packet new-packet-mark=BE@Net-test-down passthrough=no in-interface=public connection-mark=BE@Net-test-config

    43 ;;; BE@Net Down Speedy Direct Local Connections
    chain=output action=mark-packet new-packet-mark=BE@Net-test-down passthrough=no out-interface=local

    [admin@MikroTik] > queue tree print
    Flags: X - disabled, I - invalid
    0 name="Downstream" parent=local packet-mark=BE@Net-test-down limit-at=0 queue=pcq Download priority=8 max-limit=0 burst-limit=0 burst-threshold=0 burst-time=0s

    1 name="Upstream" parent=global-in packet-mark=BE@Net-test-up limit-at=0 queue=pcq Upload priority=8 max-limit=0 burst-limit=0 burst-threshold=0 burst-time=0s

    [admin@MikroTik] > queue type print
    5 name="pcq Download" kind=pcq pcq-rate=0 pcq-limit=50 pcq-classifier=dst-address pcq-total-limit=2000

    6 name="pcq Upload" kind=pcq pcq-rate=0 pcq-limit=50 pcq-classifier=src-address pcq-total-limit=2000

    7 name="pfifo-64" kind=pfifo pfifo-limit=64 Click here to enlarge

  7. #7
    Status
    Offline
    dhopack's Avatar
    Forum Guru
    Join Date
    Dec 2010
    Location
    KUDUS
    Posts
    1,919
    Reviews
    Read 0 Reviews
    Downloads
    2
    Uploads
    0
    Feedback Score
    0
    Click here to enlarge Originally Posted by Uchie Click here to enlarge
    pake MT v.3.22 gan versi crackan.
    sudah kuduga
    kyae disini tidak boleh mbhs versi pak TANI lho,

  8. #8
    Status
    Offline
    Uchie's Avatar
    Baru Gabung
    Join Date
    Mar 2012
    Location
    Bandung - Indonesia
    Posts
    7
    Reviews
    Read 0 Reviews
    Downloads
    0
    Uploads
    0
    Feedback Score
    0
    Click here to enlarge Originally Posted by dhopack Click here to enlarge
    sudah kuduga
    kyae disini tidak boleh mbhs versi pak TANI lho,
    Oo, begitu ya Gan, saya masih newbie, perihal mikrotik. ini dulu di setting sama teknisi. jadi solusi supaya Mikrotik OS jadi terregistrasi (License), bagaimana Gan? Click here to enlarge

 

 

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. [Tanya] Setting Proxy Buat Patch Game Online
    By indroe in forum General Networking
    Replies: 9
    Last Post: 28-05-2012, 17:42
  2. Patch game proxy internal mikrotik
    By nurdesy in forum General Networking
    Replies: 21
    Last Post: 19-10-2011, 08:37
  3. RB433 AH kadang minta Login lagi
    By saping in forum Beginner Basics
    Replies: 20
    Last Post: 20-11-2010, 10:52

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •